/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderProperties.cpp | 296 test_1.expected_gen_vertex_order_value = GL_CCW; in iterate() 350 test_3.expected_gen_vertex_order_value = GL_CCW; in iterate() 377 test_4.expected_gen_vertex_order_value = GL_CCW; in iterate()
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H A D | esextcTessellationShaderWinding.cpp | 179 const unsigned int windingTaken[2] = { GL_CW, GL_CCW }; in iterate() 180 const char* windingTakenName[2] = { "GL_CW", "GL_CCW" }; in iterate()
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/third_party/mesa3d/src/mesa/main/ |
H A D | state.h | 112 /** Return 0=GL_CCW or 1=GL_CW */ 119 return ctx->Polygon.FrontFace == GL_CCW; in _mesa_polygon_get_front_bit()
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H A D | polygon.c | 112 if (!no_error && mode != GL_CW && mode != GL_CCW) { in front_face() 369 ctx->Polygon.FrontFace = GL_CCW; in _mesa_init_polygon()
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | PackedEnums.h | 568 if (from == GL_CCW) in FromGLenum() 594 return GL_CCW; in ToGLenum() 609 ANGLE_VALIDATE_PACKED_ENUM(TessEvaluationType, Ccw, GL_CCW);
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_rasterizer.c | 76 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); in st_update_rasterizer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | renderer9_utils.cpp | 226 cull = (frontFace == GL_CCW ? D3DCULL_CW : D3DCULL_CCW); in ConvertCullMode() 229 cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW); in ConvertCullMode()
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H A D | StateManager9.cpp | 333 bool frontFaceCCW = (glState.getRasterizerState().frontFace == GL_CCW); in setBlendDepthRasterStates() 454 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramStateQueryTests.cpp | 308 verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_verifier); in iterate() 327 verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_verifier); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | RenderStateCache.cpp | 195 rasterDesc.FrontCounterClockwise = (rasterState.frontFace == GL_CCW) ? FALSE : TRUE; in getRasterizerState()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | RenderPipelineGL.cpp | 47 GLenum direction = (face == wgpu::FrontFace::CCW) ? GL_CW : GL_CCW; in ApplyFrontFaceAndCulling()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 297 GL_CCW, in init()
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/third_party/openGLES/api/GLSC/1.0.1/ |
H A D | gl.h | 134 #define GL_CCW 0x0901 macro
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/third_party/openGLES/api/GLSC/1.0/ |
H A D | gl.h | 138 #define GL_CCW 0x0901 macro
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | ShaderLang.cpp | 136 return GL_CCW; in GetTessellationShaderTypeEnum()
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/ |
H A D | gl.h | 138 #define GL_CCW 0x0901 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/ |
H A D | gl.h | 134 #define GL_CCW 0x0901 macro
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 332 GL_CCW, in init()
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/third_party/openGLES/api/GLES/1.0/ |
H A D | gl.h | 214 #define GL_CCW 0x0901 macro
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 122 #define GL_CCW 0x0901 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/ |
H A D | gl.h | 214 #define GL_CCW 0x0901 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2.h | 143 #define GL_CCW 0x0901 macro
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderBuiltinVarTests.cpp | 630 gl.frontFace(GL_CCW); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | angletypes.cpp | 48 frontFace = GL_CCW; in RasterizerState()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 2178 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode() 2180 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
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