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Searched refs:GL_ALLOC_CALL (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/gl/
H A DGrGLAttachment.cpp15 #define GL_ALLOC_CALL(call) \ macro
36 error = GL_ALLOC_CALL(RenderbufferStorageMultisample( in renderbuffer_storage_msaa()
40 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2APPLE( in renderbuffer_storage_msaa()
45 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2EXT( in renderbuffer_storage_msaa()
76 GrGLenum error = GL_ALLOC_CALL(RenderbufferStorage( in MakeStencil()
H A DGrGLBuffer.cpp19 #define GL_ALLOC_CALL(call) \ macro
117 GrGLenum error = GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)size, data, fUsage)); in GrGLBuffer()
186 GL_ALLOC_CALL(BufferData(target, this->size(), nullptr, fUsage)); in onMap()
199 GrGLenum error = GL_ALLOC_CALL(BufferData(target, this->size(), nullptr, fUsage)); in onMap()
221 GrGLenum error = GL_ALLOC_CALL(BufferData(target, this->size(), nullptr, fUsage)); in onMap()
280 GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)srcSizeInBytes, src, fUsage)); in onUpdateData()
293 GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)this->size(), nullptr, fUsage)); in onUpdateData()
305 GL_ALLOC_CALL(BufferData(target, (GrGLsizeiptr)srcSizeInBytes, src, fUsage)); in onUpdateData()
H A DGrGLGpu.cpp49 #define GL_ALLOC_CALL(call) \ macro
1109 GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, numMipLevels, internalFormat, in uploadCompressedTexData()
1121 error = GL_ALLOC_CALL(CompressedTexSubImage2D(target, in uploadCompressedTexData()
1146 GrGLenum error = GL_ALLOC_CALL(CompressedTexImage2D(target, in uploadCompressedTexData()
1172 error = GL_ALLOC_CALL(RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, sampleCount, in renderbufferStorageMSAA()
1176 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2APPLE( in renderbufferStorageMSAA()
1181 error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2EXT( in renderbufferStorageMSAA()
1637 GrGLenum error = GL_ALLOC_CALL(RenderbufferStorage( in getCompatibleStencilIndex()
1746 GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, levelCount, internalFormat, in createTexture()
1758 error = GL_ALLOC_CALL(TexImage2 in createTexture()
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