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Searched refs:GLSL_VERSION_300_ES (Results 1 - 25 of 45) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gles3/
H A Des3cTestPackage.cpp145 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
146 addChild(new deqp::ShaderFunctionTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
147 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
148 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
153 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
154 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
155 addChild(new deqp::GLSLVectorConstructorTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
156 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
157 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragmentOpUtil.cpp114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc()
127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc()
145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer()
H A DglsShaderExecUtil.hpp66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {} in ShaderSpec()
H A DglsLongStressTestUtil.cpp60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; in substitute()
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
H A DglsTextureTestUtil.cpp145 else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion > glu::GLSL_VERSION_330) in getProgram()
183 if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion > glu::GLSL_VERSION_330) in getProgram()
H A DglsMemoryStressCase.cpp179 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in TextureRenderer()
341 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in BufferRenderer()
H A DglsShaderConstExprTests.cpp132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100"; in createTests()
H A DglsBufferTestUtil.cpp425 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in VertexArrayVerifier()
663 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformBlockTests.cpp53 group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, in createRandomCaseGroup()
61 : UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK) in BlockBasicTypeCase()
88 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructCase()
121 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructArrayCase()
156 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructCase()
196 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructMixedMatrixPackingCase()
240 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructArrayCase()
280 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiBasicTypesCase()
321 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiNestedStructCase()
H A Des3fTextureFormatTests.cpp121 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase()
134 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase()
287 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase()
302 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase()
488 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase()
503 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase()
645 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase()
660 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase()
813 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Compressed2DFormatCase()
954 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, gl in CompressedCubeFormatCase()
[all...]
H A Des3fShaderConstExprTests.cpp56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); in addChildGroup()
294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT); in init()
H A Des3fTextureSizeTests.cpp87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase()
212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
H A Des3fTextureWrapTests.cpp147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
168 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
188 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
H A Des3fTextureFilteringTests.cpp150 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
167 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
430 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
448 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
745 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFilteringCase()
1012 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFilteringCase()
H A Des3fTextureMipmapTests.cpp191 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase()
536 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
826 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DGenMipmapCase()
958 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeGenMipmapCase()
1129 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DMipmapCase()
1452 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DLodControlCase()
1752 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeLodControlCase()
2071 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DLodControlCase()
H A Des3fDitheringTests.cpp158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES); in init()
H A Des3fTextureSwizzleTests.cpp113 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DSwizzleCase()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderIntegerMixTests.cpp114 const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
H A DglcShaderNegativeTests.cpp492 { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true }, in init()
493 { GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true }, in init()
H A DglcShaderIndexingTests.cpp248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase()
369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase()
481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createTmpArrayCase()
635 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createTmpArrayVertexIdCase()
965 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createMatrixSubscriptCase()
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp83 return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_460); in glslVersionUsesInOutQualifiers()
92 version == GLSL_VERSION_300_ES || in glslVersionIsES()
H A DgluShaderUtil.hpp41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0 enumerator
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongRunningTests.cpp52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
H A Des3aTextureMipmapTests.cpp138 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase()
431 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()

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