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Help
Searched
refs:FrameNumList
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/
H
A
D
d3d12_video_dec_h264.cpp
314
pPicParams->
FrameNumList
[refIdx],
in d3d12_video_decoder_log_pic_params_h264()
480
dxvaStructure.
FrameNumList
[i] = 0;
in d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264()
494
// uint16_t
FrameNumList
[16];
in d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264()
495
//
FrameNumList
in d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264()
496
// For each entry in RefFrameList, the corresponding entry in
FrameNumList
in d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264()
503
// of the
FrameNumList
entry shall be 0. Accelerators can rely on this constraint being
in d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264()
505
dxvaStructure.
FrameNumList
[i] = pPipeDesc->frame_num_list[i];
in d3d12_video_decoder_dxva_picparams_from_pipe_picparams_h264()
H
A
D
d3d12_video_dec_h264.h
149
uint16_t
FrameNumList
[16];
member
/third_party/ffmpeg/libavcodec/
H
A
D
dxva2_h264.c
85
pp->
FrameNumList
[i] = r->long_ref ? r->pic_id : r->frame_num;
in fill_picture_parameters()
94
pp->
FrameNumList
[i] = 0;
in fill_picture_parameters()
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