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Searched refs:FindLanguage (Results 1 - 4 of 4) sorted by relevance

/third_party/glslang/StandAlone/
H A DStandAlone.cpp141 EShLanguage FindLanguage(const std::string& name, bool parseSuffix=true);
353 // Where stage is one of the forms accepted by FindLanguage, and base is an integer
370 lang = FindLanguage(argv[arg++], false); in ProcessBindingBase()
411 const EShLanguage lang = FindLanguage(argv[1], false); in ProcessResourceSetBindingBase()
1176 ShHandle compiler = ShConstructCompiler(FindLanguage("stdin"), 0); in CompileShaders()
1189 ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), 0); in CompileShaders()
1605 ShaderCompUnit compUnit(FindLanguage("stdin")); in CompileAndLinkShaderFiles()
1620 ShaderCompUnit compUnit(FindLanguage(workItem->name)); in CompileAndLinkShaderFiles()
1790 EShLanguage FindLanguage(const std::string& name, bool parseStageName) in FindLanguage() function
/third_party/glslang/Test/
H A Dvalidate-shaders.sh100 function FindLanguage() function
217 language="$(FindLanguage $test)"
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
H A Dvulkan_command_buffer_utils.h461 inline EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type) in FindLanguage() function
H A Dvulkan_command_buffer_utils.cpp1448 EShLanguage stage = FindLanguage(shader_type); in GLSLtoSPV()

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