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Searched refs:EGL_D3D9_DEVICE_ANGLE (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLDeviceTest.cpp324 EGL_D3D9_DEVICE_ANGLE, reinterpret_cast<void *>(&fakeD3DDevice), nullptr); in TEST_P()
394 EGL_D3D9_DEVICE_ANGLE, &device)); in TEST_P()
416 EGL_D3D9_DEVICE_ANGLE, &device)); in TEST_P()
/third_party/EGL/api/EGL/
H A Deglext.h566 #define EGL_D3D9_DEVICE_ANGLE 0x33A0 macro
/third_party/mesa3d/include/EGL/
H A Deglext.h566 #define EGL_D3D9_DEVICE_ANGLE 0x33A0 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DDisplay.cpp151 case EGL_D3D9_DEVICE_ANGLE: in CreateDisplayFromDevice()
H A DvalidationEGL.cpp6020 case EGL_D3D9_DEVICE_ANGLE: in ValidateQueryDeviceAttribEXT()
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Deglext.h576 #define EGL_D3D9_DEVICE_ANGLE 0x33A0 macro
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DD3DTextureTest.cpp104 else if (eglQueryDeviceAttribEXT(device, EGL_D3D9_DEVICE_ANGLE, &result))
/third_party/skia/third_party/externals/egl-registry/api/EGL/
H A Deglext.h576 #define EGL_D3D9_DEVICE_ANGLE 0x33A0 macro
/third_party/skia/third_party/externals/angle2/include/EGL/
H A Deglext.h561 #define EGL_D3D9_DEVICE_ANGLE 0x33A0 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp3061 return new DeviceD3D(EGL_D3D9_DEVICE_ANGLE, mDevice); in createEGLDevice()

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