/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | PbufferTest.cpp | 209 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 221 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 279 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 291 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 352 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 376 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 415 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 426 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P() 465 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
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H A D | PixmapTest.cpp | 185 eglBindTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER); in TEST_P() 197 eglReleaseTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER); in TEST_P() 240 eglBindTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER); in TEST_P()
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H A D | D3DTextureTest.cpp | 391 EGLBoolean result = eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P() 492 EGLBoolean result = eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P() 592 EGLBoolean result = eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P() 857 eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P() 869 eglReleaseTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglMutableRenderBufferTests.cpp | 253 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER)); 293 if (curRenderBuffer != EGL_BACK_BUFFER) 309 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER)); 311 if (curRenderBuffer != EGL_BACK_BUFFER) 348 if (curRenderBuffer != EGL_BACK_BUFFER) 371 if (curRenderBuffer != EGL_BACK_BUFFER)
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H A D | teglNegativeApiTests.cpp | 86 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) in init() 116 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) in init() 174 expectFalse(eglBindTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init() 177 expectFalse(eglBindTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init() 184 expectFalse(eglBindTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init() 187 expectFalse(eglBindTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); in init() 1161 expectFalse(eglReleaseTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init() 1164 expectFalse(eglReleaseTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init() 1171 expectFalse(eglReleaseTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init() 1174 expectFalse(eglReleaseTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); in init() [all...] |
H A D | teglQueryContextTests.cpp | 285 else if (config.surfaceTypeBit == EGL_PBUFFER_BIT && renderBuffer != EGL_BACK_BUFFER) in executeForContext() 287 log << TestLog::Message << " Fail, render buffer should be EGL_BACK_BUFFER for a pbuffer surface." << TestLog::EndMessage; in executeForContext() 290 else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER) in executeForContext() 292 log << TestLog::Message << " Fail, render buffer should be either EGL_SINGLE_BUFFER or EGL_BACK_BUFFER for a window surface." << TestLog::EndMessage; in executeForContext()
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/third_party/mesa3d/src/egl/main/ |
H A D | eglsurface.c | 207 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { in _eglParseSurfaceAttribList() 364 EGLint renderBuffer = EGL_BACK_BUFFER; in _eglInitSurface() 507 * For a pbuffer surface, it is always EGL_BACK_BUFFER . For a pixmap in _eglQuerySurface() 518 *value = EGL_BACK_BUFFER; in _eglQuerySurface() 672 if (value != EGL_BACK_BUFFER && value != EGL_SINGLE_BUFFER) { in _eglSurfaceAttrib() 776 if (buffer != EGL_BACK_BUFFER) in _eglBindTexImage() 805 if (buffer != EGL_BACK_BUFFER) in _eglReleaseTexImage()
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H A D | eglcontext.c | 652 /* - If the context is bound to a pbuffer surface, then EGL_BACK_BUFFER in _eglQueryContextRenderBuffer() 655 return EGL_BACK_BUFFER; in _eglQueryContextRenderBuffer() 658 * EGL_BACK_BUFFER or EGL_SINGLE_BUFFER may be returned. The value in _eglQueryContextRenderBuffer()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
H A D | Surface.hpp | 98 EGLenum renderBuffer = EGL_BACK_BUFFER; // Render buffer
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H A D | libEGL.cpp | 724 if(buffer != EGL_BACK_BUFFER) in BindTexImage() 768 if(buffer != EGL_BACK_BUFFER) in ReleaseTexImage() 1086 *value = EGL_BACK_BUFFER; in QueryContext()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/ |
H A D | PixmapSurfaceGLX.cpp | 60 case EGL_BACK_BUFFER: in EGLBufferToGLXBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
H A D | PbufferSurfaceWGL.cpp | 154 case EGL_BACK_BUFFER: in GetWGLBufferBindTarget()
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/third_party/EGL/api/1.2/EGL/ |
H A D | egl.h | 147 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/EGL/api/1.2/ |
H A D | egl.h | 143 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/EGL/api/1.1/EGL/ |
H A D | egl.h | 161 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/ |
H A D | egl.h | 143 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.1/EGL/ |
H A D | egl.h | 191 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.2/ |
H A D | egl.h | 143 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/EGL/api/1.0/EGL/ |
H A D | egl.h | 166 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/EGL/api/1.0/ |
H A D | egl.h | 163 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/ |
H A D | egl.h | 163 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.0/ |
H A D | egl.h | 163 #define EGL_BACK_BUFFER 0x3084 macro
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLIOSurfaceClientBufferTest.cpp | 210 EGLBoolean result = eglBindTexImage(mDisplay, *pbuffer, EGL_BACK_BUFFER); in bindIOSurfaceToTexture() 257 EGLBoolean result = eglReleaseTexImage(mDisplay, pbuffer, EGL_BACK_BUFFER); in doClearTest() 434 EGLBoolean result = eglReleaseTexImage(mDisplay, pbuffer, EGL_BACK_BUFFER); in doBlitTest()
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H A D | EGLProtectedContentTest.cpp | 212 result = eglBindTexImage(mDisplay, pBuffer, EGL_BACK_BUFFER); in createTextureFromPbuffer() 704 eglReleaseTexImage(mDisplay, pBufferSurface, EGL_BACK_BUFFER); in textureFromPbufferTest()
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/third_party/skia/third_party/externals/swiftshader/include/EGL/ |
H A D | egl.h | 149 #define EGL_BACK_BUFFER 0x3084 macro
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