Searched refs:DrawInstanced (Results 1 - 12 of 12) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | Draw.h | 42 void APIENTRY DrawInstanced(D3D10DDI_HDEVICE hDevice, UINT VertexCountPerInstance,
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H A D | Draw.cpp | 203 * DrawInstanced -- 205 * The DrawInstanced function draws particular instances 212 DrawInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawInstanced() function
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H A D | Device.cpp | 181 pDeviceFuncs->pfnDrawInstanced = DrawInstanced; in CreateDevice()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | SecondaryCommandBuffer.cpp | 85 case CommandID::DrawInstanced: in GetCommandString() 86 return "DrawInstanced"; in GetCommandString() 397 case CommandID::DrawInstanced: in executeCommands()
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H A D | SecondaryCommandBuffer.h | 66 DrawInstanced, member in rx::vk::priv::CommandID 1264 DrawInstancedParams *paramStruct = initCommand<DrawInstancedParams>(CommandID::DrawInstanced); in drawInstanced()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 767 deviceContext->DrawInstanced(6, static_cast<UINT>(fboData.getNumViews()), 0, 0); in clearFramebuffer()
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H A D | Renderer11.cpp | 1706 mDeviceContext->DrawInstanced(vertexCount, instanceCount, 0, 0); in drawWithGeometryShaderAndTransformFeedback() 1733 mDeviceContext->DrawInstanced(vertexCount, instanceCount, 0, 0); in drawWithGeometryShaderAndTransformFeedback() 1827 mDeviceContext->DrawInstanced(clampedVertexCount, adjustedInstanceCount, 0, baseInstance); in drawArrays()
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DCommandList.cpp | 423 fCommandList->DrawInstanced(vertexCount, instanceCount, startVertex, startInstance); in drawInstanced()
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/third_party/mesa3d/src/gallium/drivers/svga/svgadump/ |
H A D | svga_dump.c | 1530 SVGA3D_DUMP_HEADER(DrawInstanced) in SVGA3D_DUMP_HEADER() 2105 SVGA3D_DUMP_CASE_BASIC(DrawInstanced, DRAW_INSTANCED); in svga_dump_command()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_cmd_vgpu10.c | 570 SVGA3D_CREATE_COMMAND(DrawInstanced, DRAW_INSTANCED); in SVGA3D_vgpu10_DrawInstanced()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_draw.cpp | 1236 ctx->cmdlist->DrawInstanced(draws[0].count, dinfo->instance_count, in d3d12_draw_vbo()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | CommandBufferD3D12.cpp | 1400 commandList->DrawInstanced(draw->vertexCount, draw->instanceCount, in RecordRenderPass()
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