Searched refs:DefaultTBuiltInResource (Results 1 - 6 of 6) sorted by relevance
/third_party/glslang/glslang/ResourceLimits/ |
H A D | ResourceLimits.cpp | 44 const TBuiltInResource DefaultTBuiltInResource = { variable 164 ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n" in GetDefaultTBuiltInResourceString() 165 << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n" in GetDefaultTBuiltInResourceString() 166 << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n" in GetDefaultTBuiltInResourceString() 167 << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n" in GetDefaultTBuiltInResourceString() 168 << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n" in GetDefaultTBuiltInResourceString() 169 << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n" in GetDefaultTBuiltInResourceString() 170 << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n" in GetDefaultTBuiltInResourceString() 171 << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n" in GetDefaultTBuiltInResourceString() 172 << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource in GetDefaultTBuiltInResourceString() [all...] |
/third_party/ffmpeg/libavfilter/ |
H A D | glslang.cpp | 45 static const TBuiltInResource DefaultTBuiltInResource = { variable 174 if (!shader->parse(&DefaultTBuiltInResource, GLSL_VERSION, true, EShMsgDefault)) { in glslang_compile()
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/third_party/glslang/glslang/OSDependent/Web/ |
H A D | glslang.js.cpp | 51 const TBuiltInResource DefaultTBuiltInResource = { variable 235 if (!shader.parse(&DefaultTBuiltInResource, 100, true, EShMsgDefault)) { in convert_glsl_to_spirv()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | glslang_wrapper.cpp | 46 const TBuiltInResource builtInResources(glslang::DefaultTBuiltInResource); in Warmup() 113 TBuiltInResource builtInResources(glslang::DefaultTBuiltInResource); in GlslangCompileToSpirv()
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
H A D | Util.cpp | 154 bool parseResult = glslangShader->parse(&glslang::DefaultTBuiltInResource, defaultVersion, false, messages); in compileGLSLtoSPIRV()
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/third_party/skia/third_party/externals/tint/samples/ |
H A D | main.cc | 899 shader.parse(&glslang::DefaultTBuiltInResource, 310, EEsProfile, in GenerateGlsl()
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