/third_party/skia/third_party/externals/swiftshader/third_party/marl/kokoro/macos/ |
H A D | build.sh | 72 DESCRIPTION=$1 75 status "Building ${DESCRIPTION}" 87 DESCRIPTION=$1 89 status "Testing ${DESCRIPTION}" 105 DESCRIPTION=$1 107 status "Installing ${DESCRIPTION}" 118 DESCRIPTION=$1 120 build "$DESCRIPTION" "$CMAKE_FLAGS" 121 test "$DESCRIPTION" 128 DESCRIPTION [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/marl/kokoro/ubuntu/ |
H A D | docker.sh | 92 DESCRIPTION=$1 95 status "Building ${DESCRIPTION}" 107 DESCRIPTION=$1 109 status "Testing ${DESCRIPTION}" 125 DESCRIPTION=$1 127 status "Installing ${DESCRIPTION}" 138 DESCRIPTION=$1 140 build "$DESCRIPTION" "$CMAKE_FLAGS" 141 test "$DESCRIPTION" 148 DESCRIPTION [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderFunctionTests.cpp | 168 #define FUNCTION_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) \ in init() 171 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init() 172 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init() 175 #define FUNCTION_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() 176 FUNCTION_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init()
|
H A D | es3fApiCase.hpp | 59 #define ES3F_ADD_API_CASE(NAME, DESCRIPTION, TEST_FUNC_BODY) \ 63 ApiCase_##NAME (Context& context) : ApiCase(context, #NAME, DESCRIPTION) {} \
|
H A D | es3fShaderStructTests.cpp | 188 #define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) \ in init() 191 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init() 192 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init() 195 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() 196 LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init() 1339 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) \ in init() 1345 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, TEXTURES, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init() 1346 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, TEXTURES, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderFunctionTests.cpp | 153 #define FUNCTION_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) \ in init() 156 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init() 157 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init() 160 #define FUNCTION_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() 161 FUNCTION_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init()
|
H A D | es2fApiCase.hpp | 59 #define ES2F_ADD_API_CASE(NAME, DESCRIPTION, TEST_FUNC_BODY) \ 63 ApiCase_##NAME (Context& context) : ApiCase(context, #NAME, DESCRIPTION) {} \
|
H A D | es2fShaderAlgorithmTests.cpp | 155 #define SHADER_OP_CASE(NAME, DESCRIPTION, SHADER_OP, EVAL_FUNC_BODY) \ in init() 158 addChild(createExpressionCase(m_context, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, SHADER_OP)); \ in init() 159 addChild(createExpressionCase(m_context, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, SHADER_OP)); \ in init()
|
H A D | es2fShaderStructTests.cpp | 219 #define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) \ in init() 222 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, FLAGS, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init() 223 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, FLAGS,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init() 226 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY) \ in init() 227 LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init() 1335 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) \ in init() 1341 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, FLAGS, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL)); \ in init() 1342 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, FLAGS, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
|
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 49 #define ADD_ARG_CASE1(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0)\ 69 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 72 #define ADD_ARG_CASE2(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1)\ 94 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 97 #define ADD_ARG_CASE3(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2)\ 121 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 124 #define ADD_ARG_CASE4(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3)\ 150 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 153 #define ADD_ARG_CASE6(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3, TYPE4, ARGS4, TYPE5, ARGS5)\ 183 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ [all...] |
/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 49 #define ADD_ARG_CASE1(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0)\ 69 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 72 #define ADD_ARG_CASE2(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1)\ 94 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 97 #define ADD_ARG_CASE3(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2)\ 121 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 124 #define ADD_ARG_CASE4(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3)\ 150 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ 153 #define ADD_ARG_CASE5(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3, TYPE4, ARGS4)\ 181 addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ [all...] |
/third_party/libphonenumber/migrator/src/main/java/com/google/phonenumbers/migrator/ |
H A D | RecipesTableSchema.java | 51 * <li>{@link #DESCRIPTION}: TThe explanation of a migration recipe in words. 77 public static final Column<String> DESCRIPTION = Column.ofString("Description"); field in RecipesTableSchema 112 .add(DESCRIPTION) 125 .add(DESCRIPTION)
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderFunctionTests.cpp | 184 #define FUNCTION_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() 191 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, false, \ in init() 193 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, false, \ in init()
|
H A D | glcShaderStructTests.cpp | 203 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() 210 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, false, \ in init() 212 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, false, \ in init() 1201 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) \ in init() 1213 addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, TEXTURES, \ in init() 1215 addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, TEXTURES, \ in init()
|
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglApiCase.hpp | 78 #define TEGL_ADD_API_CASE(NAME, DESCRIPTION, TEST_FUNC_BODY) \ 82 ApiCase_##NAME (EglTestContext& context) : ApiCase(context, #NAME, DESCRIPTION) {} \
|
/third_party/skia/third_party/externals/brotli/ |
H A D | setup.py | 141 DESCRIPTION = 'Python bindings for the Brotli compression library' variable 282 description=DESCRIPTION,
|
/third_party/cups-filters/scripting/perl/ |
H A D | CUPS.pm | 107 =head1 DESCRIPTION
|
/third_party/node/deps/openssl/openssl/util/perl/OpenSSL/Test/ |
H A D | Simple.pm | 29 =head1 DESCRIPTION
|
H A D | Utils.pm | 38 =head1 DESCRIPTION
|
/third_party/openssl/util/perl/OpenSSL/Test/ |
H A D | Simple.pm | 29 =head1 DESCRIPTION
|
/third_party/vulkan-loader/scripts/qnx/ |
H A D | common.mk | 7 PINFO DESCRIPTION = "Vulkan ICD Loader"
|
/third_party/PyYAML/ |
H A D | setup.py | 4 DESCRIPTION = "YAML parser and emitter for Python" variable 291 description=DESCRIPTION,
|
/third_party/python/Lib/test/libregrtest/ |
H A D | cmdline.py | 13 DESCRIPTION = """\ 186 description=DESCRIPTION,
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderStructTests.cpp | 148 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) \ in init() 152 addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, &SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init() 153 addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, &SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init() 1246 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) \ in init() 1252 addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init() 1253 addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init()
|
/third_party/node/deps/openssl/openssl/util/perl/OpenSSL/Util/ |
H A D | Pod.pm | 35 =head1 DESCRIPTION
|