Home
last modified time | relevance | path

Searched refs:DEPTH_REFERENCE (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp77 static const float DEPTH_REFERENCE = 0.5f; member
2134 append(vertices, genVerticesShapes (RGBA::black().toVec(), DEPTH_REFERENCE / 2.0f)); // mask above (z = 0.0 is nearest) in iterate()
2135 append(vertices, genVerticesFullQuad(RGBA::white().toVec(), DEPTH_REFERENCE)); // fill below the mask, using the depth test in iterate()
2139 append(vertices, genVerticesShapes (RGBA::black().toVec(), DEPTH_REFERENCE)); // first mask in iterate()
2140 append(vertices, genVerticesFullQuad(RGBA::white().toVec(), DEPTH_REFERENCE / 2.0f)); // then fill the whole area, using the stencil test in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp75 static const float DEPTH_REFERENCE = 0.5f; member
2110 append(vertices, genVerticesShapes (RGBA::black().toVec(), DEPTH_REFERENCE / 2.0f)); // mask above (z = 0.0 is nearest) in iterate()
2111 append(vertices, genVerticesFullQuad(RGBA::white().toVec(), DEPTH_REFERENCE)); // fill below the mask, using the depth test in iterate()
2115 append(vertices, genVerticesShapes (RGBA::black().toVec(), DEPTH_REFERENCE)); // first mask in iterate()
2116 append(vertices, genVerticesFullQuad(RGBA::white().toVec(), DEPTH_REFERENCE / 2.0f)); // then fill the whole area, using the stencil test in iterate()

Completed in 21 milliseconds