Home
last modified time | relevance | path

Searched refs:DEBUG_UAV (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_shader_buffer.c71 SVGA_DBG(DEBUG_UAV, "%s: resource=0x%x uaViewId=%d\n", in svga_create_uav_buffer()
101 SVGA_DBG(DEBUG_UAV, "%s: shader=%d start=%d num=%d ", in svga_set_shader_buffers()
105 SVGA_DBG(DEBUG_UAV, " 0x%x ", b); in svga_set_shader_buffers()
108 SVGA_DBG(DEBUG_UAV, "\n"); in svga_set_shader_buffers()
145 SVGA_DBG(DEBUG_UAV, in svga_set_shader_buffers()
152 SVGA_DBG(DEBUG_UAV, " 0x%x ", cbuf->desc.buffer); in svga_set_shader_buffers()
155 SVGA_DBG(DEBUG_UAV, "\n"); in svga_set_shader_buffers()
181 SVGA_DBG(DEBUG_UAV, "%s: start=%d num=%d \n", __FUNCTION__, start, num); in svga_set_hw_atomic_buffers()
225 SVGA_DBG(DEBUG_UAV, "%s: current num_atomic_buffers=%d start=%d num=%d ", in svga_set_hw_atomic_buffers()
231 SVGA_DBG(DEBUG_UAV, " in svga_set_hw_atomic_buffers()
[all...]
H A Dsvga_state_uav.c270 SVGA_DBG(DEBUG_UAV, "%s: uavId=%d surf=0x%x\n", __FUNCTION__, uaViewId, surf); in svga_create_uav()
292 SVGA_DBG(DEBUG_UAV, "%s: ", __FUNCTION__); in svga_destroy_uav()
296 SVGA_DBG(DEBUG_UAV, "%d ", index); in svga_destroy_uav()
303 SVGA_DBG(DEBUG_UAV, "\n"); in svga_destroy_uav()
378 SVGA_DBG(DEBUG_UAV, in svga_create_uav_list()
513 SVGA_DBG(DEBUG_UAV, in svga_create_uav_list()
773 SVGA_DBG(DEBUG_UAV, "%s: SetUAViews uavSpliceIndex=%d", __FUNCTION__, in update_uav()
778 SVGA_DBG(DEBUG_UAV, " %d ", uaViewIds[i]); in update_uav()
780 SVGA_DBG(DEBUG_UAV, "\n"); in update_uav()
880 SVGA_DBG(DEBUG_UAV, " in update_cs_uav()
[all...]
H A Dsvga_image_view.c183 SVGA_DBG(DEBUG_UAV, "%s: num_image_views=%d start=%d num=%d unbind_num_trailing_slots=%d\n", in svga_set_shader_images()
192 SVGA_DBG(DEBUG_UAV, " buffer res=0x%x format=%d offset=%d size=%d\n", in svga_set_shader_images()
197 SVGA_DBG(DEBUG_UAV, in svga_set_shader_images()
204 SVGA_DBG(DEBUG_UAV, " res=NULL\n"); in svga_set_shader_images()
208 SVGA_DBG(DEBUG_UAV, "\n"); in svga_set_shader_images()
H A Dsvga_debug.h50 #define DEBUG_UAV 0x80000 macro
H A Dsvga_screen.c79 { "uav", DEBUG_UAV, NULL },

Completed in 4 milliseconds