/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | BlitFramebufferPerf.cpp | 233 BlitFramebufferParams D3D11(BufferType type, unsigned int samples) in D3D11() function 236 params.eglParameters = angle::egl_platform::D3D11(); in D3D11() 245 D3D11(BufferType::COLOR, 0), 246 D3D11(BufferType::DEPTH, 0), 247 D3D11(BufferType::STENCIL, 0), 248 D3D11(BufferType::DEPTH_STENCIL, 0), 249 D3D11(BufferType::COLOR, 2), 250 D3D11(BufferType::DEPTH, 2), 251 D3D11(BufferType::STENCIL, 2), 252 D3D11(BufferTyp [all...] |
H A D | MultiviewPerf.cpp | 553 return MultiviewPerfParams(egl_platform::D3D11(), workload, in SelectViewInGeometryShader() 576 NoAcceleration(egl_platform::D3D11(), SmallWorkload(), ExtensionName::multiview), 581 SelectViewInVertexShader(egl_platform::D3D11(), SmallWorkload(), ExtensionName::multiview), 583 NoAcceleration(egl_platform::D3D11(), SmallWorkload(), ExtensionName::multiview2), 588 SelectViewInVertexShader(egl_platform::D3D11(), SmallWorkload(), ExtensionName::multiview2)); 598 NoAcceleration(egl_platform::D3D11(), BigWorkload(), ExtensionName::multiview), 603 SelectViewInVertexShader(egl_platform::D3D11(), BigWorkload(), ExtensionName::multiview), 605 NoAcceleration(egl_platform::D3D11(), BigWorkload(), ExtensionName::multiview2), 610 SelectViewInVertexShader(egl_platform::D3D11(), BigWorkload(), ExtensionName::multiview2));
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H A D | DrawCallPerfParams.h | 33 ParamsT D3D11(const ParamsT &in) in D3D11() function 36 out.eglParameters = angle::egl_platform::D3D11(); in D3D11()
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H A D | UniformsPerf.cpp | 511 VectorUniforms(D3D11(), DataMode::REPEAT), 512 VectorUniforms(D3D11(), DataMode::UPDATE), 517 MatrixUniforms(D3D11(), DataMode::UPDATE, DataType::MAT4x4, MatrixLayout::NO_TRANSPOSE),
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H A D | DynamicPromotionPerfTest.cpp | 165 params.eglParameters = egl_platform::D3D11(); in DynamicPromotionD3D11Params()
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H A D | ClearPerf.cpp | 163 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | glmark2Benchmark.cpp | 300 std::vector<EGLPlatformParameters> gEGLPlatforms = {D3D11(), OPENGLES(), VULKAN()};
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H A D | MultisampledRenderToTexturePerf.cpp | 231 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | PointSprites.cpp | 200 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | InterleavedAttributeData.cpp | 211 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | LinkProgramPerfTest.cpp | 180 params.eglParameters = D3D11(); in LinkProgramD3D11Params()
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H A D | DrawElementsPerf.cpp | 236 CombineWithFuncs(gWithIndexType, {D3D11<P>, GL<P>, Vulkan<P>, WGL<P>});
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H A D | TextureSampling.cpp | 309 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | GenerateMipmapPerf.cpp | 278 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | BufferSubData.cpp | 346 params.eglParameters = egl_platform::D3D11(); in BufferUpdateD3D11Params()
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H A D | TextureUploadPerf.cpp | 339 params.eglParameters = egl_platform::D3D11(); in D3D11Params()
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H A D | InstancingPerf.cpp | 329 params.eglParameters = D3D11(); in InstancingPerfD3D11Params()
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/third_party/skia/third_party/externals/angle2/src/tests/gles_conformance_tests/ |
H A D | gles_conformance_tests.h | 22 struct D3D11 struct 31 typedef testing::Types<D3D9, D3D11> ConformanceTestTypes; 33 typedef testing::Types<D3D11> ConformanceTestTypes;
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/third_party/skia/third_party/externals/angle2/src/tests/test_expectations/ |
H A D | GPUTestExpectationsTest.cpp | 48 bool D3D11 = false; in validateConfigAPI() local 59 D3D11 = true; in validateConfigAPI() 78 EXPECT_EQ(D3D11, config.getConditions()[GPUTestConfig::kConditionD3D11]); in validateConfigAPI()
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | angle_test_configs.cpp | 97 return "D3D11"; in GetRendererName() 356 EGLPlatformParameters D3D11() in D3D11() function 555 return PlatformParameters(1, 0, egl_platform::D3D11()); in ES1_D3D11() 560 return PlatformParameters(2, 0, egl_platform::D3D11()); in ES2_D3D11() 625 return PlatformParameters(3, 0, egl_platform::D3D11()); in ES3_D3D11() 645 return PlatformParameters(3, 1, egl_platform::D3D11()); in ES31_D3D11()
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H A D | MultiviewTest.cpp | 262 return MultiviewImplementationParams(majorVersion, minorVersion, false, egl_platform::D3D11(), in VertexShaderD3D11() 270 return MultiviewImplementationParams(majorVersion, minorVersion, true, egl_platform::D3D11(), in GeomShaderD3D11()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLDisplayLuidTest.cpp | 55 // EGL_ANGLE_platform_angle_d3d_luid is only supported on D3D11. Verify failure 77 TEST_P(EGLDisplayLuidTest, D3D11) in TEST_P()
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/third_party/ffmpeg/libavcodec/ |
H A D | hwconfig.h | 70 HW_CONFIG_HWACCEL(1, 1, 0, D3D11, D3D11VA, ff_ ## codec ## _d3d11va2_hwaccel)
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | GPU.cpp | 121 targetBackendType = wgpu::BackendType::D3D11; in requestAdapter()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | DawnNative.cpp | 76 case wgpu::BackendType::D3D11: in GetBackendType()
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