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Searched refs:CheckShader (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/intel/tools/imgui/
H A Dimgui_impl_opengl3.cpp269 static bool CheckShader(GLuint handle, const char* desc) in CheckShader() function
385 CheckShader(g_VertHandle, "vertex shader"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
391 CheckShader(g_FragHandle, "fragment shader"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_opengl3.cpp546 static bool CheckShader(GLuint handle, const char* desc) in CheckShader() function
729 CheckShader(vert_handle, "vertex shader"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
735 CheckShader(frag_handle, "fragment shader"); in ImGui_ImplOpenGL3_CreateDeviceObjects()

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