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Searched refs:CASESHADERTYPE_BOTH (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp301 CASESHADERTYPE_BOTH, enumerator
796 case CASESHADERTYPE_BOTH: return "both"; in getCaseShaderTypeName()
1153 const bool isVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX || m_caseShaderType == CASESHADERTYPE_BOTH; in generateVertexSource()
1180 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp321 CASESHADERTYPE_BOTH,
897 case CASESHADERTYPE_BOTH: return "both"; in getCaseShaderTypeName()
1337 const bool isVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX || m_caseShaderType == CASESHADERTYPE_BOTH; in generateVertexSource()
1364 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp255 CASESHADERTYPE_BOTH,
736 case CASESHADERTYPE_BOTH: return "both"; in getCaseShaderTypeName()
1147 const bool isVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX || m_caseShaderType == CASESHADERTYPE_BOTH; in generateVertexSource()
1173 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource()

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