Searched refs:BufferSupport (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationOperation.cpp | 2306 class BufferSupport : public OperationSupport class 2309 BufferSupport (const ResourceDescription& resourceDesc, in BufferSupport() function in vkt::synchronization::__anon28830::ShaderAccess::BufferSupport 5782 case OPERATION_NAME_WRITE_SSBO_VERTEX: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_VERTEX_BIT)); in makeOperationSupport() 5783 case OPERATION_NAME_WRITE_SSBO_TESSELLATION_CONTROL: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)); in makeOperationSupport() 5784 case OPERATION_NAME_WRITE_SSBO_TESSELLATION_EVALUATION: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)); in makeOperationSupport() 5785 case OPERATION_NAME_WRITE_SSBO_GEOMETRY: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_GEOMETRY_BIT)); in makeOperationSupport() 5786 case OPERATION_NAME_WRITE_SSBO_FRAGMENT: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_FRAGMENT_BIT)); in makeOperationSupport() 5787 case OPERATION_NAME_WRITE_SSBO_COMPUTE: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_COMPUTE_BIT)); in makeOperationSupport() 5788 case OPERATION_NAME_WRITE_SSBO_COMPUTE_INDIRECT: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, specializedAccess, VK_SHADER_STAGE_COMPUTE_BIT, ShaderAccess::DISPATCH_CALL_DISPATCH_INDIRECT)); in makeOperationSupport() 5815 case OPERATION_NAME_READ_UBO_VERTEX: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDes in makeOperationSupport() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktSynchronizationOperation.cpp | 2224 class BufferSupport : public OperationSupport class 2227 BufferSupport (const ResourceDescription& resourceDesc, in BufferSupport() function in vkt::synchronization::__anon29979::ShaderAccess::BufferSupport 5570 case OPERATION_NAME_WRITE_SSBO_VERTEX: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_VERTEX_BIT)); in makeOperationSupport() 5571 case OPERATION_NAME_WRITE_SSBO_TESSELLATION_CONTROL: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)); in makeOperationSupport() 5572 case OPERATION_NAME_WRITE_SSBO_TESSELLATION_EVALUATION: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)); in makeOperationSupport() 5573 case OPERATION_NAME_WRITE_SSBO_GEOMETRY: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_GEOMETRY_BIT)); in makeOperationSupport() 5574 case OPERATION_NAME_WRITE_SSBO_FRAGMENT: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_FRAGMENT_BIT)); in makeOperationSupport() 5575 case OPERATION_NAME_WRITE_SSBO_COMPUTE: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_COMPUTE_BIT)); in makeOperationSupport() 5576 case OPERATION_NAME_WRITE_SSBO_COMPUTE_INDIRECT: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDesc, BUFFER_TYPE_STORAGE, ACCESS_MODE_WRITE, VK_SHADER_STAGE_COMPUTE_BIT, ShaderAccess::DISPATCH_CALL_DISPATCH_INDIRECT)); in makeOperationSupport() 5603 case OPERATION_NAME_READ_UBO_VERTEX: return de::MovePtr<OperationSupport>(new ShaderAccess ::BufferSupport (resourceDes in makeOperationSupport() [all...] |
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