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Help
Searched
refs:BufferD3D
(Results
1 - 16
of
16
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H
A
D
BufferD3D.cpp
7
//
BufferD3D
.cpp Defines common functionality between the Buffer9 and Buffer11 classes.
9
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
20
unsigned int
BufferD3D
::mNextSerial = 1;
22
BufferD3D
::
BufferD3D
(const gl::BufferState &state, BufferFactoryD3D *factory)
in BufferD3D()
function in rx::BufferD3D
34
BufferD3D
::~
BufferD3D
()
in ~BufferD3D()
39
void
BufferD3D
::emptyStaticBufferCache()
in emptyStaticBufferCache()
45
void
BufferD3D
::updateSerial()
in updateSerial()
50
void
BufferD3D
[all...]
H
A
D
VertexDataManager.cpp
20
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
89
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(buffer);
in DirectStoragePossible()
187
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(buffer);
in ClassifyAttributeStorage()
332
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(buffer);
in StoreDirectAttrib()
356
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(buffer);
in StoreStaticAttrib()
476
BufferD3D
*bufferD3
in PromoteDynamicAttribs()
[all...]
H
A
D
IndexDataManager.h
39
class
BufferD3D
;
44
BufferD3D
*srcBuffer;
57
BufferD3D
*storage;
H
A
D
BufferD3D.h
7
//
BufferD3D
.h: Defines the rx::
BufferD3D
class, an implementation of BufferImpl.
36
class
BufferD3D
: public BufferImpl
class
39
BufferD3D
(const gl::BufferState &state, BufferFactoryD3D *factory);
40
~
BufferD3D
() override;
H
A
D
VertexDataManager.h
29
class
BufferD3D
;
70
BufferD3D
*storage;
H
A
D
IndexDataManager.cpp
17
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
147
BufferD3D
*buffer = glBuffer ? GetImplAs<
BufferD3D
>(glBuffer) : nullptr;
in prepareIndexData()
H
A
D
TextureD3D.cpp
22
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
52
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(unpackBuffer);
in GetUnpackPointer()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H
A
D
IndexDataManagerTest.cpp
15
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
79
class MockBufferD3D : public rx::
BufferD3D
82
MockBufferD3D(rx::BufferFactoryD3D *factory) :
BufferD3D
(mockState, factory), mData() {}
in MockBufferD3D()
108
//
BufferD3D
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H
A
D
Buffer9.h
7
// Buffer9.h: Defines the rx::Buffer9 class which implements rx::BufferImpl via rx::
BufferD3D
.
14
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
20
class Buffer9 : public
BufferD3D
26
//
BufferD3D
implementation
H
A
D
Buffer9.cpp
18
:
BufferD3D
(state, renderer), mSize(0)
in Buffer9()
H
A
D
Renderer9.cpp
1493
BufferD3D
*storage = GetImplAs<
BufferD3D
>(elementArrayBuffer);
in drawLineLoop()
1663
BufferD3D
*storage = GetImplAs<
BufferD3D
>(elementArrayBuffer);
in drawIndexedPoints()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H
A
D
Buffer11.h
7
// Buffer11.h: Defines the rx::Buffer11 class which implements rx::BufferImpl via rx::
BufferD3D
.
16
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
51
class Buffer11 : public
BufferD3D
91
//
BufferD3D
implementation
H
A
D
Context11.cpp
87
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(elementArrayBuffer);
in DrawCallHasStreamingElementArray()
H
A
D
Buffer11.cpp
342
:
BufferD3D
(state, renderer),
in Buffer11()
1071
BufferD3D
::initializeStaticData(context);
in initializeStaticData()
1077
BufferD3D
::invalidateStaticData(context);
in invalidateStaticData()
H
A
D
Renderer11.cpp
1985
BufferD3D
*storage = GetImplAs<
BufferD3D
>(elementArrayBuffer);
in drawLineLoop()
2063
BufferD3D
*storage = GetImplAs<
BufferD3D
>(elementArrayBuffer);
in drawTriangleFan()
4313
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(binding.get());
in markTransformFeedbackUsage()
H
A
D
renderer11_utils.cpp
23
#include "libANGLE/renderer/d3d/
BufferD3D
.h"
2625
BufferD3D
*bufferD3D = GetImplAs<
BufferD3D
>(elementArrayBuffer);
in ClassifyIndexStorage()
Completed in 27 milliseconds