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Help
Searched
refs:BranchDepth
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r300/compiler/
H
A
D
radeon_vert_fc.c
34
unsigned
BranchDepth
;
member
120
if (fc_state->LoopDepth == 0 && fc_state->
BranchDepth
== 0) {
in lower_bgnloop()
205
if (fc_state->
BranchDepth
== 0 && fc_state->LoopDepth == 0) {
in lower_if()
247
if (fc_state.
BranchDepth
!= 0
in rc_vert_fc()
257
fc_state.
BranchDepth
++;
in rc_vert_fc()
274
fc_state.
BranchDepth
--;
in rc_vert_fc()
278
if (fc_state.
BranchDepth
|| fc_state.LoopDepth) {
in rc_vert_fc()
H
A
D
r500_fragprog_emit.c
68
int
BranchDepth
;
member
473
loop->
BranchDepth
= s->CurrentBranchDepth;
in emit_flowcontrol()
491
s->CurrentBranchDepth - loop->
BranchDepth
)
in emit_flowcontrol()
505
s->CurrentBranchDepth - loop->
BranchDepth
)
in emit_flowcontrol()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
H
A
D
EarlyIfConversion.cpp
834
unsigned
BranchDepth
=
in shouldConvertIf()
local
836
LLVM_DEBUG(dbgs() << "Branch depth: " <<
BranchDepth
<< '\n');
in shouldConvertIf()
848
unsigned CondDepth = adjCycles(
BranchDepth
, PI.CondCycles);
in shouldConvertIf()
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