Searched refs:BlockState (Results 1 - 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | BuddyAllocator.cpp | 43 if (block->mState == BlockState::Free) { in ComputeNumOfFreeBlocks() 45 } else if (block->mState == BlockState::Split) { in ComputeNumOfFreeBlocks() 99 ASSERT(block->mState == BlockState::Free); in InsertFreeBlock() 117 ASSERT(block->mState == BlockState::Free); in RemoveFreeBlock() 128 ASSERT(pPrev->mState == BlockState::Free); in RemoveFreeBlock() 133 ASSERT(pNext->mState == BlockState::Free); in RemoveFreeBlock() 162 ASSERT(currBlock->mState == BlockState::Free); in Allocate() 188 currBlock->mState = BlockState::Split; in Allocate() 197 currBlock->mState = BlockState::Allocated; in Allocate() 211 while (curr->mState == BlockState [all...] |
H A D | BuddyAllocator.h | 54 enum class BlockState { Free, Split, Allocated }; class in dawn_native::BuddyAllocator 58 : mOffset(offset), mSize(size), mState(BlockState::Free) { in BuddyBlock() 72 BlockState mState;
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/third_party/node/deps/v8/src/compiler/backend/ |
H A D | mid-tier-register-allocator.h | 24 class BlockState; 81 BlockState& block_state(RpoNumber rpo_number); 97 ZoneVector<BlockState> block_states_;
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H A D | mid-tier-register-allocator.cc | 30 // BlockState stores details associated with a particular basic block. 31 class BlockState final { 33 BlockState(int block_count, Zone* zone) in BlockState() function in v8::internal::compiler::final 76 MOVE_ONLY_NO_DEFAULT_CONSTRUCTOR(BlockState); 90 RegisterState* BlockState::register_in_state(RegisterKind kind) { in register_in_state() 101 void BlockState::set_register_in_state(RegisterState* register_state, in set_register_in_state() 155 BlockState& MidTierRegisterAllocationData::block_state(RpoNumber rpo_number) { in block_state() 461 BlockState& block_state = data->block_state(block->rpo_number()); in AddDeferredSpillOutput() 625 BlockState& block_state = data->block_state(block->rpo_number()); in TrySpillOnEntryToDeferred() 1731 BlockState in EndBlock() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
H A D | X86VZeroUpper.cpp | 70 // BlockState - Each block is either: 87 struct BlockState { struct in __anon24955::VZeroUpperInserter 92 BlockState() = default; 95 using BlockStateMap = SmallVector<BlockState, 8>; 330 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction()
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/third_party/node/deps/v8/src/parsing/ |
H A D | parser-base.h | 322 // BlockState and FunctionState implement the parser's scope stack. 323 // The parser's current scope is in scope_. BlockState and FunctionState 326 class BlockState { class in v8::internal::ParseFunctionFlag::ParserBase 328 BlockState(Scope** scope_stack, Scope* scope) in BlockState() function in v8::internal::ParseFunctionFlag::ParserBase::BlockState 333 BlockState(Zone* zone, Scope** scope_stack) in BlockState() function in v8::internal::ParseFunctionFlag::ParserBase::BlockState 334 : BlockState(scope_stack, in BlockState() 337 ~BlockState() { *scope_stack_ = outer_scope_; } in ~BlockState() 431 class FunctionState final : public BlockState { 1628 : BlockState(scope_stack, scope), in FunctionState() 2680 std::unique_ptr<BlockState> block_stat in ParseObjectPropertyDefinition() [all...] |
H A D | preparser.cc | 167 BlockState block_state(&scope_, inner_scope); in PreParseFunction()
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H A D | parser.cc | 965 BlockState block_state(&scope_, outer); in DoParseFunction() 1001 BlockState inner_block_state(&scope_, scope); in DoParseFunction() 2364 BlockState block_state(&scope_, inner_scope); in DesugarLexicalBindingsInForStatement() 2959 BlockState block_state(&scope_, scope()->AsDeclarationScope()); in BuildParameterInitializationBlock() 3325 BlockState block_state(&scope_, inner_scope); in InsertShadowingVarBindingInitializers()
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