/third_party/mesa3d/src/util/tests/ |
H A D | bitset_test.cpp | 47 BITSET_SET(mask128, i); in TEST() 65 BITSET_SET(mask128, i); in TEST() 99 BITSET_SET(mask128, 14); in TEST() 102 BITSET_SET(mask128, 28); in TEST() 135 BITSET_SET(mask128, 20); in TEST() 136 BITSET_SET(mask128, 80); in TEST() 180 BITSET_SET(a, 80); in TEST() 181 BITSET_SET(b, 80); in TEST() 218 BITSET_SET(a, 80); in TEST() 222 BITSET_SET( in TEST() [all...] |
/third_party/mesa3d/src/vulkan/runtime/ |
H A D | vk_graphics_state.c | 43 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VI); in get_dynamic_state_groups() 44 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VI_BINDING_STRIDES); in get_dynamic_state_groups() 48 BITSET_SET(dynamic, MESA_VK_DYNAMIC_IA_PRIMITIVE_TOPOLOGY); in get_dynamic_state_groups() 49 BITSET_SET(dynamic, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE); in get_dynamic_state_groups() 53 BITSET_SET(dynamic, MESA_VK_DYNAMIC_TS_PATCH_CONTROL_POINTS); in get_dynamic_state_groups() 56 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_VIEWPORT_COUNT); in get_dynamic_state_groups() 57 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_VIEWPORTS); in get_dynamic_state_groups() 58 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_SCISSOR_COUNT); in get_dynamic_state_groups() 59 BITSET_SET(dynamic, MESA_VK_DYNAMIC_VP_SCISSORS); in get_dynamic_state_groups() 63 BITSET_SET(dynami in get_dynamic_state_groups() [all...] |
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
H A D | liveness.c | 91 BITSET_SET(instr->live_internal, index); in ppir_liveness_instr_srcs() 101 BITSET_SET(instr->live_set, index); in ppir_liveness_instr_srcs() 114 BITSET_SET(instr->live_set, index); in ppir_liveness_instr_srcs() 152 BITSET_SET(last->live_set, index); in ppir_liveness_instr_dest() 162 BITSET_SET(instr->live_internal, index); in ppir_liveness_instr_dest()
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/third_party/mesa3d/src/freedreno/afuc/ |
H A D | emu-regs.c | 67 BITSET_SET(emu->control_regs.written, n); in emu_set_control_reg() 108 BITSET_SET(emu->pipe_regs.written, n); in emu_set_pipe_reg() 136 BITSET_SET(emu->gpu_regs.written, n); in emu_set_gpu_reg() 234 BITSET_SET(emu->gpr_regs.written, n); in emu_set_fifo_reg() 261 BITSET_SET(emu->gpr_regs.written, reg); in emu_set_fifo_reg() 304 BITSET_SET(emu->gpr_regs.written, n); in emu_set_gpr_reg()
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_gather_ssa_types.c | 37 BITSET_SET(int_types, idx); in set_type() 44 BITSET_SET(float_types, idx); in set_type() 63 BITSET_SET(types, src); in copy_type() 66 BITSET_SET(types, dst); in copy_type()
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H A D | nir_lower_single_sampled.c | 75 BITSET_SET(b->shader->info.system_values_read, in lower_single_sampled_instr() 78 BITSET_SET(b->shader->info.system_values_read, in lower_single_sampled_instr()
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H A D | nir_gather_info.c | 725 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info() 732 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info() 735 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info() 743 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info() 746 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info() 754 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info() 757 BITSET_SET(shader->info.system_values_read, in gather_intrinsic_info()
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H A D | nir_lower_shader_calls.c | 122 BITSET_SET(set->set, def->index); in add_ssa_def_to_bitset() 450 BITSET_SET(remat.set, index); in spill_ssa_defs_and_lower_shader_calls() 528 BITSET_SET(def_blocks, def->parent_instr->block->index); in spill_ssa_defs_and_lower_shader_calls() 531 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls() 857 BITSET_SET(remat->set, def->index); in flatten_resume_if_ladder()
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/third_party/mesa3d/src/freedreno/ir3/ |
H A D | ir3_liveness.c | 69 BITSET_SET(tmp_live, src->def->name); in compute_block_liveness() 95 BITSET_SET(live->live_out[pred->index], name); in compute_block_liveness() 109 BITSET_SET(live->live_out[pred->index], name); in compute_block_liveness()
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/third_party/mesa3d/src/asahi/compiler/ |
H A D | agx_register_allocate.c | 75 BITSET_SET(used_regs, reg + j); in agx_assign_regs() 104 BITSET_SET(used_regs, 0); // control flow writes r0l in agx_ra_assign_local() 105 BITSET_SET(used_regs, 5*2); // TODO: precolouring, don't overwrite vertex ID in agx_ra_assign_local() 106 BITSET_SET(used_regs, (5*2 + 1)); in agx_ra_assign_local() 107 BITSET_SET(used_regs, (6*2 + 0)); in agx_ra_assign_local() 108 BITSET_SET(used_regs, (6*2 + 1)); in agx_ra_assign_local()
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H A D | agx_liveness.c | 49 BITSET_SET(live, I->src[s].value); in agx_liveness_ins_update() 126 BITSET_SET(live, operand.value); in agx_compute_liveness()
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H A D | agx_dce.c | 40 BITSET_SET(seen, I->src[s].value); in agx_dce()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_vec4_live_variables.cpp | 89 BITSET_SET(bd->use, v); in setup_def_use() 97 BITSET_SET(bd->flag_use, c); in setup_def_use() 117 BITSET_SET(bd->def, v); in setup_def_use() 126 BITSET_SET(bd->flag_def, c); in setup_def_use()
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H A D | brw_vec4_dead_code_eliminate.cpp | 167 BITSET_SET(live, v); in dead_code_eliminate() 175 BITSET_SET(flag_live, c); in dead_code_eliminate()
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/third_party/mesa3d/src/panfrost/bifrost/ |
H A D | bi_opt_push_ubo.c | 123 BITSET_SET(block->pushed, r); in bi_pick_ubo() 195 BITSET_SET(visited, node); in bi_find_component() 255 BITSET_SET(adjacency[x].row, y); in bi_create_fau_interference_graph() 256 BITSET_SET(adjacency[y].row, x); in bi_create_fau_interference_graph()
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H A D | bi_helper_invocations.c | 214 BITSET_SET(deps, node); in bi_helper_block_update() 239 BITSET_SET(deps, bi_get_node(I->src[s])); in bi_analyze_helper_requirements()
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/third_party/mesa3d/src/util/ |
H A D | u_worklist.c | 67 BITSET_SET(w->present, *index); in u_worklist_push_head_index() 106 BITSET_SET(w->present, *index); in u_worklist_push_tail_index()
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/third_party/mesa3d/src/panfrost/util/ |
H A D | pan_lower_xfb.c | 47 BITSET_SET(b->shader->info.system_values_read, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE); in lower_xfb_output() 48 BITSET_SET(b->shader->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID); in lower_xfb_output()
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/third_party/mesa3d/src/broadcom/compiler/ |
H A D | vir_live_variables.c | 81 BITSET_SET(block->use, var); in vir_setup_use() 105 BITSET_SET(block->defout, var); in vir_setup_def() 118 BITSET_SET(block->def, var); in vir_setup_def()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_qir_live_variables.c | 62 BITSET_SET(block->use, var); in qir_setup_use() 115 BITSET_SET(block->def, var); in qir_setup_def() 158 BITSET_SET(block->def, var); in qir_setup_def()
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/third_party/mesa3d/src/panfrost/midgard/ |
H A D | mir_promote_uniforms.c | 88 BITSET_SET(res.blocks[ubo].uses, offset); in mir_analyze_ranges() 122 BITSET_SET(block->pushed, vec4); in mir_pick_ubo() 257 BITSET_SET(bset, idx); in mir_special_indices()
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H A D | midgard_helper_invocations.c | 180 BITSET_SET(deps, ins->src[s]); in mir_helper_block_update() 204 BITSET_SET(deps, ins->src[s]); in mir_analyze_helper_requirements()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_nir_lower_tex_src_plane.c | 134 BITSET_SET(state->shader->info.textures_used, u_v_samp); in lower_tex_src_plane_block() 135 BITSET_SET(state->shader->info.samplers_used, u_v_samp); in lower_tex_src_plane_block()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/gp/ |
H A D | regalloc.c | 75 BITSET_SET(live, load->reg->index); in propagate_liveness_node() 108 BITSET_SET(block->def_out, store->reg->index); in calc_def_block() 159 BITSET_SET(a->conflicts, j); in add_interference() 160 BITSET_SET(b->conflicts, i); in add_interference() 230 BITSET_SET(ctx->live, load->reg->index); in calc_interference()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
H A D | lvp_lower_vulkan_resource.c | 230 BITSET_SET(used, value); in lower_vri_instr_tex_deref() 238 BITSET_SET(used, value); in lower_vri_instr_tex_deref() 283 BITSET_SET(b->shader->info.images_used, value); in lower_vri_intrin_image() 290 BITSET_SET(b->shader->info.images_used, value); in lower_vri_intrin_image()
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