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Searched refs:ActiveRenderBuffer (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/egl/main/
H A Deglsurface.c216 surf->ActiveRenderBuffer = val; in _eglParseSurfaceAttribList()
405 surf->ActiveRenderBuffer = renderBuffer; in _eglInitSurface()
831 surf->ActiveRenderBuffer == EGL_SINGLE_BUFFER; in _eglSurfaceInSharedBufferMode()
H A Deglsurface.h93 * RequestedRenderBuffer and ActiveRenderBuffer. For pbuffer and pixmap
129 * state-flush, we copy RequestedRenderBuffer to ActiveRenderBuffer.
137 EGLenum ActiveRenderBuffer; member
H A Deglcontext.c668 return surf->ActiveRenderBuffer; in _eglQueryContextRenderBuffer()
/third_party/mesa3d/src/egl/drivers/dri2/
H A Dplatform_android.c701 if (dri2_surf->base.ActiveRenderBuffer == EGL_SINGLE_BUFFER)
992 draw->ActiveRenderBuffer == EGL_SINGLE_BUFFER) {
1023 draw->ActiveRenderBuffer != draw->RequestedRenderBuffer) {
1030 draw->ActiveRenderBuffer = draw->RequestedRenderBuffer;
H A Dplatform_ohos.c658 draw->ActiveRenderBuffer == EGL_SINGLE_BUFFER) { in ohos_swap_buffers()
H A Degl_dri2.c1912 bool mode = (dsurf->ActiveRenderBuffer == EGL_SINGLE_BUFFER); in dri2_make_current()

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