Searched refs:ActionType (Results 1 - 9 of 9) sorted by relevance
/third_party/typescript/tests/baselines/reference/ |
H A D | recursiveArrayNotCircular.js | 4 enum ActionType { 12 | Action<ActionType.Bar, number> 13 | Action<ActionType.Baz, boolean> 14 | Action<ActionType.Foo, string> 15 | Action<ActionType.Batch, ReducerAction[]> 23 case ActionType.Bar: 26 case ActionType.Baz: 29 case ActionType.Foo: 32 case ActionType.Batch: 40 var ActionType;
variable [all...] |
H A D | instantiateContextualTypes.js | 35 type ActionType<P> = string & { attachPayloadTypeHack?: P & never } 42 actionType: ActionType<P> 46 declare function handler<S, P>(actionType: ActionType<P>, handler: Handler<S, P>): ActionHandler<S, P> 61 const NON_VOID_ACTION: ActionType<number> = 'NON_VOID_ACTION' 62 , VOID_ACTION: ActionType<void> = 'VOID_ACTION'
|
/third_party/node/deps/v8/src/regexp/ |
H A D | regexp-compiler.h | 237 DeferredAction(ActionNode::ActionType action_type, int reg) in DeferredAction() 242 ActionNode::ActionType action_type() { return action_type_; } in action_type() 245 ActionNode::ActionType action_type_;
|
H A D | regexp-nodes.h | 315 enum ActionType { enum in v8::internal::ActionNode 353 ActionType action_type() { return action_type_; } in action_type() 388 ActionNode(ActionType action_type, RegExpNode* on_success) in ActionNode() 390 ActionType action_type_;
|
/third_party/icu/tools/unicode/c/genuca/ |
H A D | genuca.cpp | 452 enum ActionType { enum 466 const ActionType what_to_do; 522 ActionType what_to_do = vt[cnt].what_to_do; in readAnOption()
|
/third_party/skia/third_party/externals/libwebp/examples/ |
H A D | webpmux.c | 79 } ActionType; typedef 117 ActionType action_type_;
|
/third_party/skia/third_party/externals/harfbuzz/src/ |
H A D | hb-aat-layout-kerx-table.hh | 477 ActionType = 0xC0000000, /* A two-bit field containing the action type. */ enumerator 487 action_type ((table->flags & ActionType) >> 30), in driver_context_t()
|
/third_party/backends/backend/ |
H A D | mustek_usb2_asic.c | 1681 if (LLF_MotorMove->ActionType == ACTION_TYPE_BACKTOHOME) in LLFMotorMove() 1694 if (LLF_MotorMove->ActionType == ACTION_TYPE_BACKWARD) in LLFMotorMove() 1702 if (LLF_MotorMove->ActionType == ACTION_TYPE_TEST_MODE) in LLFMotorMove() 1739 if (LLF_MotorMove->ActionType == ACTION_TYPE_BACKTOHOME) in LLFMotorMove() 2173 MotorMove.ActionType = ACTION_TYPE_BACKTOHOME; in MotorBackHome() 4652 MotorMove.ActionType = isForward; in Asic_MotorMove()
|
H A D | mustek_usb2_asic.h | 1360 SANE_Byte ActionType; /* 0: Forward, 1: Backward, 2:Back To Home */ member
|
Completed in 18 milliseconds