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Searched refs:AC_ARG_FLOAT (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader.c360 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* depth */ in declare_vs_blit_inputs()
363 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color0 */ in declare_vs_blit_inputs()
364 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color1 */ in declare_vs_blit_inputs()
365 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color2 */ in declare_vs_blit_inputs()
366 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color3 */ in declare_vs_blit_inputs()
368 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x1 */ in declare_vs_blit_inputs()
369 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y1 */ in declare_vs_blit_inputs()
370 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x2 */ in declare_vs_blit_inputs()
371 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y2 */ in declare_vs_blit_inputs()
372 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NUL in declare_vs_blit_inputs()
[all...]
H A Dsi_shader_llvm_ps.c602 ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, arg); in si_llvm_build_ps_prolog()
839 si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL, SI_PARAM_ALPHA_REF); in si_llvm_build_ps_epilog()
847 ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL); in si_llvm_build_ps_epilog()
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_shader_args.c381 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &args->ac.tes_u); in declare_tes_input_vgprs()
382 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &args->ac.tes_v); in declare_tes_input_vgprs()
421 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL); /* line stipple tex */ in declare_ps_input_vgprs()
422 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &args->ac.frag_pos[0]); in declare_ps_input_vgprs()
423 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &args->ac.frag_pos[1]); in declare_ps_input_vgprs()
424 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &args->ac.frag_pos[2]); in declare_ps_input_vgprs()
425 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &args->ac.frag_pos[3]); in declare_ps_input_vgprs()
919 ac_add_arg(&args->ac, AC_ARG_VGPR, 4, AC_ARG_FLOAT, &args->ps_epilog_inputs[num_inputs]); in radv_declare_ps_epilog_args()
/third_party/mesa3d/src/amd/common/
H A Dac_shader_args.h43 AC_ARG_FLOAT, enumerator
/third_party/mesa3d/src/amd/llvm/
H A Dac_llvm_build.c4496 if (type == AC_ARG_FLOAT) { in arg_llvm_type()

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