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Searched refs:ACC_INDEX (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_register_allocate.c103 #define ACC_INDEX 0 macro
105 #define AB_INDEX (ACC_INDEX + ACC_COUNT)
134 for (uint32_t i = ACC_INDEX; i < ACC_INDEX + 4; i++) { in vc4_alloc_reg_set()
144 ra_class_add_reg(vc4->reg_class_r4_or_a[i], ACC_INDEX + 4); in vc4_alloc_reg_set()
145 ra_class_add_reg(vc4->reg_class_any[i], ACC_INDEX + 4); in vc4_alloc_reg_set()
214 if (BITSET_TEST(regs, ACC_INDEX + 4)) in vc4_ra_select_callback()
215 return ACC_INDEX + 4; in vc4_ra_select_callback()
223 int acc = ACC_INDEX + acc_off; in vc4_ra_select_callback()
/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c29 #define ACC_INDEX 0 macro
31 #define PHYS_INDEX (ACC_INDEX + ACC_COUNT)
825 int r5 = ACC_INDEX + 5; in v3d_ra_select_accum()
836 int acc = ACC_INDEX + acc_off; in v3d_ra_select_accum()
920 for (int i = ACC_INDEX + 0; i < ACC_INDEX + ACC_COUNT - 1; i++) { in vir_init_reg_sets()
928 ACC_INDEX + 5); in vir_init_reg_sets()
930 ACC_INDEX + 5); in vir_init_reg_sets()
1122 ra_set_node_reg(c->g, acc_nodes[i], ACC_INDEX + i); in v3d_register_allocate()
1206 ra_reg - ACC_INDEX); in v3d_register_allocate()
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