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Searched refs:textureId (Results 1 - 8 of 8) sorted by relevance

/test/xts/acts/graphic/nativeimage/entry/src/main/cpp/
H A Dnativeimage.cpp118 GLuint textureId = SUCCESS; in getNativeImage() local
119 glGenTextures(ONEVAL, &textureId); in getNativeImage()
120 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in getNativeImage()
171 GLuint textureId; in OHNativeImageAttachContext() local
172 glGenTextures(PARAM_1, &textureId); in OHNativeImageAttachContext()
173 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OHNativeImageAttachContext()
228 GLuint textureId; in OHNativeImageDetachContext() local
229 glGenTextures(PARAM_1, &textureId); in OHNativeImageDetachContext()
230 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OHNativeImageDetachContext()
282 GLuint textureId; in OHNativeImageUpdateSurfaceImage() local
324 GLuint textureId; OHNativeImageUpdateSurfaceImageBoundary() local
434 GLuint textureId; OHNativeImageCreateNormal() local
553 GLuint textureId; OHNativeImageAttachContextNullptr() local
582 GLuint textureId; OHNativeImageDetachContextNullptr() local
599 GLuint textureId; OHNativeImageAttachContextNormal() local
629 GLuint textureId; OHNativeImageDetachContextNormal() local
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/test/xts/acts/graphic/nativewindow/entry/src/main/cpp/
H A Dnativewindow1.cpp69 GLuint textureId; in InitNativeWindow() local
70 glGenTextures(1, &textureId); in InitNativeWindow()
71 auto _image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in InitNativeWindow()
136 GLuint textureId; in testNativeWindowCreateNativeWindowFromSurfaceIdNullptr() local
137 glGenTextures(1, &textureId); in testNativeWindowCreateNativeWindowFromSurfaceIdNullptr()
138 auto _image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in testNativeWindowCreateNativeWindowFromSurfaceIdNullptr()
160 GLuint textureId; in testNativeWindowCreateNativeWindowFromSurfaceIdNormal() local
161 glGenTextures(1, &textureId); in testNativeWindowCreateNativeWindowFromSurfaceIdNormal()
162 auto _image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in testNativeWindowCreateNativeWindowFromSurfaceIdNormal()
198 GLuint textureId; in testNativeWindowCreateNativeWindowFromSurfaceIdSurfaceId() local
666 GLuint textureId; testNativeWindowWRParcelNormal() local
702 GLuint textureId; testNativeWindowWriteToParcelAbNormal() local
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H A Dnativewindow2.cpp83 GLuint textureId; in InitNativeWindow() local
84 glGenTextures(1, &textureId); in InitNativeWindow()
85 auto _image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in InitNativeWindow()
/test/xts/acts/graphic/graphicnapitest/
H A DNativeImageTest.cpp99 static inline GLuint textureId = 0; member in OHOS::Rosen::NativeImageTest
117 glGenTextures(1, &textureId); in SetUpTestCase()
202 image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in HWTEST_F()
241 int32_t ret = OH_NativeImage_AttachContext(nullptr, textureId); in HWTEST_F()
294 int32_t ret = OH_NativeImage_AttachContext(image, textureId); in HWTEST_F()
476 image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in HWTEST_F()
550 image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in HWTEST_F()
704 image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in HWTEST_F()
723 image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in HWTEST_F()
807 image = OH_NativeImage_Create(textureId, GL_TEXTURE_2 in HWTEST_F()
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/test/xts/acts/multimedia/media/media_ndk_standard/AVPlayerNDK/entry/src/main/cpp/
H A Davplayer_ndk_test.cpp135 GLuint textureId = PARAM_0; in GetAVPlayer() local
136 glGenTextures(ONEVAL, &textureId); in GetAVPlayer()
137 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in GetAVPlayer()
554 GLuint textureId = 0; in OhAvPlayerSetVideoSurface() local
555 glGenTextures(1, &textureId); in OhAvPlayerSetVideoSurface()
556 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OhAvPlayerSetVideoSurface()
/test/xts/acts/multimedia/media/media_js_standard/avPlayerNdk/entry/src/main/cpp/
H A Davplayerndk.cpp742 GLuint textureId = PARAM_0; in OhAvPlayerSetVideoSurface() local
743 glGenTextures(ONEVAL, &textureId); in OhAvPlayerSetVideoSurface()
744 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OhAvPlayerSetVideoSurface()
794 GLuint textureId = PARAM_0; in OhAvPlayerSetVideoSurfaceAbnormalThree() local
795 glGenTextures(ONEVAL, &textureId); in OhAvPlayerSetVideoSurfaceAbnormalThree()
796 OH_NativeImage *image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OhAvPlayerSetVideoSurfaceAbnormalThree()
1032 GLuint textureId = PARAM_0; in CreateSurface() local
1033 glGenTextures(ONEVAL, &textureId); in CreateSurface()
1034 ndkAVPlayerUser->image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in CreateSurface()
/test/xts/acts/graphic/nativebuffer/entry/src/main/cpp/
H A Dnativebuffer.cpp437 GLuint textureId; in OHNativeBufferFromNativeWindowBufferNullptr() local
438 glGenTextures(1, &textureId); in OHNativeBufferFromNativeWindowBufferNullptr()
439 auto _image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OHNativeBufferFromNativeWindowBufferNullptr()
469 GLuint textureId; in OHNativeBufferFromNativeWindowBufferNormal() local
470 glGenTextures(1, &textureId); in OHNativeBufferFromNativeWindowBufferNormal()
471 auto _image = OH_NativeImage_Create(textureId, GL_TEXTURE_2D); in OHNativeBufferFromNativeWindowBufferNormal()
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp342 GLuint textureId = INT_INIT_VAL; in GLActiveTexture() local
343 glGenTextures(TEXTURES_NUM_ONE, &textureId); in GLActiveTexture()
344 glBindTexture(GL_TEXTURE_2D, textureId); in GLActiveTexture()
347 glDeleteTextures(TEXTURES_NUM_ONE, &textureId); in GLActiveTexture()
491 GLuint textureId = INT_INIT_VAL; in GLBindImageTexture() local
492 glGenTextures(TEXTURES_NUM_ONE, &textureId); in GLBindImageTexture()
493 glBindTexture(GL_TEXTURE_2D, textureId); in GLBindImageTexture()
496 glBindImageTexture(imageBindingIndex, textureId, INT_INIT_VAL, GL_FALSE, INT_INIT_VAL, GL_READ_WRITE, GL_RGBA8); in GLBindImageTexture()
498 glDeleteTextures(TEXTURES_NUM_ONE, &textureId); in GLBindImageTexture()
543 GLuint textureId in GLBindSampler() local
560 GLuint textureId = INT_INIT_VAL; GLBindTexture() local
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