Searched refs:texture (Results 1 - 2 of 2) sorted by relevance
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/ |
H A D | gles3ndk.cpp | 746 GLuint texture; in GLBlitFramebuffer() local 747 glGenTextures(CREAT_NUM_ONE, &texture); in GLBlitFramebuffer() 748 glBindTexture(GL_TEXTURE_2D, texture); in GLBlitFramebuffer() 751 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, INT_INIT_VAL); in GLBlitFramebuffer() 756 glDeleteTextures(CREAT_NUM_ONE, &texture); in GLBlitFramebuffer() 997 GLuint texture = INT_INIT_VAL; in GLCompressedTexSubImage2D() local 999 glGenTextures(CREAT_NUM_ONE, &texture); in GLCompressedTexSubImage2D() 1000 glBindTexture(GL_TEXTURE_2D, texture); in GLCompressedTexSubImage2D() 1010 glDeleteTextures(CREAT_NUM_ONE, &texture); in GLCompressedTexSubImage2D() 1018 GLuint texture in GLCompressedTexSubImage3D() local 1088 GLuint texture; GLCopyTexImage2D() local 1109 GLuint texture; GLCopyTexSubImage2D() local 1130 GLuint texture; GLCopyTexSubImage3D() local 1331 GLuint texture = INT_INIT_VAL; GLDeleteTextures() local 1907 GLuint texture = INT_INIT_VAL; GLFramebufferTexture() local 1937 GLuint texture = INT_INIT_VAL; GLFramebufferTexture2D() local 1964 GLuint texture = INT_INIT_VAL; GLFramebufferTextureLayer() local 2014 GLuint texture; GLGenerateMipmap() local 2087 GLuint texture = INT_INIT_VAL; GLGenTextures() local 2418 GLuint texture = INT_INIT_VAL; GLGetMultisamplefv() local 2857 GLuint texture = INT_INIT_VAL; GLGetTexLevelParameterfv() local 2871 GLuint texture = INT_INIT_VAL; GLGetTexLevelParameteriv() local 2885 GLuint texture = INT_INIT_VAL; GLGetTexParameterfv() local 2899 GLuint texture = INT_INIT_VAL; GLGetTexParameterIiv() local 2913 GLuint texture = INT_INIT_VAL; GLGetTexParameterIuiv() local 2927 GLuint texture = INT_INIT_VAL; GLGetTexParameteriv() local 3367 GLuint texture = INT_INIT_VAL; GLIsTexture() local 3469 GLuint texture = INT_INIT_VAL; GLMemoryBarrierByRegion() local 3572 GLuint texture = INT_INIT_VAL; GLPixelStorei() local 4416 GLuint texture = INT_INIT_VAL; GLTexBuffer() local 4434 GLuint texture = INT_INIT_VAL; GLTexBufferRange() local 4453 GLuint texture = INT_INIT_VAL; GLTexImage2D() local 4467 GLuint texture = INT_INIT_VAL; GLTexImage3D() local 4481 GLuint texture = INT_INIT_VAL; GLTexParameterf() local 4493 GLuint texture = INT_INIT_VAL; GLTexParameterfv() local 4506 GLuint texture = INT_INIT_VAL; GLTexParameteri() local 4518 GLuint texture = INT_INIT_VAL; GLTexParameterIiv() local 4531 GLuint texture = INT_INIT_VAL; GLTexParameterIuiv() local 4544 GLuint texture = INT_INIT_VAL; GLTexParameteriv() local 4557 GLuint texture; GLTexStorage2D() local 4570 GLuint texture = INT_INIT_VAL; GLTexStorage2DMultisample() local 4583 GLuint texture = INT_INIT_VAL; GLTexStorage3D() local 4596 GLuint texture = INT_INIT_VAL; GLTexStorage3DMultisample() local 4610 GLuint texture = INT_INIT_VAL; GLTexSubImage2D() local 4626 GLuint texture = INT_INIT_VAL; GLTexSubImage3D() local [all...] |
/test/xts/acts/graphic/graphicEGL/entry/src/main/cpp/ |
H A D | eglndk.cpp | 849 GLuint texture = GL_ZERO;
in EglBindTexImage() local 850 glGenTextures(GL_ONE, &texture);
in EglBindTexImage() 887 GLuint texture = GL_ZERO;
in EglReleaseTexImage() local 888 glGenTextures(GL_ONE, &texture);
in EglReleaseTexImage() 1198 int texture = EGL_ONE;
in EglCreateImage() local 1199 glBindTexture(GL_TEXTURE_2D, texture);
in EglCreateImage() 1204 (void *)(static_cast<intptr_t>(texture)), eglAttrib);
in EglCreateImage() 1234 int texture = EGL_ONE;
in EglDestroyImage() local 1235 glBindTexture(GL_TEXTURE_2D, texture);
in EglDestroyImage() 1240 (void *)(static_cast<intptr_t>(texture)), eglAttri in EglDestroyImage() [all...] |
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