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Searched refs:texture (Results 1 - 2 of 2) sorted by relevance

/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp746 GLuint texture; in GLBlitFramebuffer() local
747 glGenTextures(CREAT_NUM_ONE, &texture); in GLBlitFramebuffer()
748 glBindTexture(GL_TEXTURE_2D, texture); in GLBlitFramebuffer()
751 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, INT_INIT_VAL); in GLBlitFramebuffer()
756 glDeleteTextures(CREAT_NUM_ONE, &texture); in GLBlitFramebuffer()
997 GLuint texture = INT_INIT_VAL; in GLCompressedTexSubImage2D() local
999 glGenTextures(CREAT_NUM_ONE, &texture); in GLCompressedTexSubImage2D()
1000 glBindTexture(GL_TEXTURE_2D, texture); in GLCompressedTexSubImage2D()
1010 glDeleteTextures(CREAT_NUM_ONE, &texture); in GLCompressedTexSubImage2D()
1018 GLuint texture in GLCompressedTexSubImage3D() local
1088 GLuint texture; GLCopyTexImage2D() local
1109 GLuint texture; GLCopyTexSubImage2D() local
1130 GLuint texture; GLCopyTexSubImage3D() local
1331 GLuint texture = INT_INIT_VAL; GLDeleteTextures() local
1907 GLuint texture = INT_INIT_VAL; GLFramebufferTexture() local
1937 GLuint texture = INT_INIT_VAL; GLFramebufferTexture2D() local
1964 GLuint texture = INT_INIT_VAL; GLFramebufferTextureLayer() local
2014 GLuint texture; GLGenerateMipmap() local
2087 GLuint texture = INT_INIT_VAL; GLGenTextures() local
2418 GLuint texture = INT_INIT_VAL; GLGetMultisamplefv() local
2857 GLuint texture = INT_INIT_VAL; GLGetTexLevelParameterfv() local
2871 GLuint texture = INT_INIT_VAL; GLGetTexLevelParameteriv() local
2885 GLuint texture = INT_INIT_VAL; GLGetTexParameterfv() local
2899 GLuint texture = INT_INIT_VAL; GLGetTexParameterIiv() local
2913 GLuint texture = INT_INIT_VAL; GLGetTexParameterIuiv() local
2927 GLuint texture = INT_INIT_VAL; GLGetTexParameteriv() local
3367 GLuint texture = INT_INIT_VAL; GLIsTexture() local
3469 GLuint texture = INT_INIT_VAL; GLMemoryBarrierByRegion() local
3572 GLuint texture = INT_INIT_VAL; GLPixelStorei() local
4416 GLuint texture = INT_INIT_VAL; GLTexBuffer() local
4434 GLuint texture = INT_INIT_VAL; GLTexBufferRange() local
4453 GLuint texture = INT_INIT_VAL; GLTexImage2D() local
4467 GLuint texture = INT_INIT_VAL; GLTexImage3D() local
4481 GLuint texture = INT_INIT_VAL; GLTexParameterf() local
4493 GLuint texture = INT_INIT_VAL; GLTexParameterfv() local
4506 GLuint texture = INT_INIT_VAL; GLTexParameteri() local
4518 GLuint texture = INT_INIT_VAL; GLTexParameterIiv() local
4531 GLuint texture = INT_INIT_VAL; GLTexParameterIuiv() local
4544 GLuint texture = INT_INIT_VAL; GLTexParameteriv() local
4557 GLuint texture; GLTexStorage2D() local
4570 GLuint texture = INT_INIT_VAL; GLTexStorage2DMultisample() local
4583 GLuint texture = INT_INIT_VAL; GLTexStorage3D() local
4596 GLuint texture = INT_INIT_VAL; GLTexStorage3DMultisample() local
4610 GLuint texture = INT_INIT_VAL; GLTexSubImage2D() local
4626 GLuint texture = INT_INIT_VAL; GLTexSubImage3D() local
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/test/xts/acts/graphic/graphicEGL/entry/src/main/cpp/
H A Deglndk.cpp849 GLuint texture = GL_ZERO; in EglBindTexImage() local
850 glGenTextures(GL_ONE, &texture); in EglBindTexImage()
887 GLuint texture = GL_ZERO; in EglReleaseTexImage() local
888 glGenTextures(GL_ONE, &texture); in EglReleaseTexImage()
1198 int texture = EGL_ONE; in EglCreateImage() local
1199 glBindTexture(GL_TEXTURE_2D, texture); in EglCreateImage()
1204 (void *)(static_cast<intptr_t>(texture)), eglAttrib); in EglCreateImage()
1234 int texture = EGL_ONE; in EglDestroyImage() local
1235 glBindTexture(GL_TEXTURE_2D, texture); in EglDestroyImage()
1240 (void *)(static_cast<intptr_t>(texture)), eglAttri in EglDestroyImage()
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