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Searched refs:glError (Results 1 - 1 of 1) sorted by relevance

/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp223 static napi_value getError(const napi_env env, const GLenum glError);
251 static napi_value getError(const napi_env env, const GLenum glError) in getError() argument
254 if (GL_NO_ERROR == glError) { in getError()
306 GLenum glError = GL_NO_ERROR; in GLActiveShaderProgram() local
322 glError = glGetError(); in GLActiveShaderProgram()
330 if (GL_NO_ERROR == glError) { in GLActiveShaderProgram()
340 GLenum glError = GL_NO_ERROR; in GLActiveTexture() local
346 glError = glGetError(); in GLActiveTexture()
349 return getError(env, glError); in GLActiveTexture()
354 GLenum glError in GLAttachShader() local
369 GLenum glError = GL_NO_ERROR; GLBeginQuery() local
382 GLenum glError = GL_NO_ERROR; GLBeginTransformFeedback() local
412 GLenum glError = GL_NO_ERROR; GLBindAttribLocation() local
431 GLenum glError = GL_NO_ERROR; GLBindBuffer() local
444 GLenum glError = GL_NO_ERROR; GLBindBufferBase() local
457 GLenum glError = GL_NO_ERROR; GLBindBufferRange() local
489 GLenum glError = GL_NO_ERROR; GLBindImageTexture() local
505 GLenum glError = GL_NO_ERROR; GLBindProgramPipeline() local
528 GLenum glError = GL_NO_ERROR; GLBindRenderbuffer() local
541 GLenum glError = GL_NO_ERROR; GLBindSampler() local
558 GLenum glError = GL_NO_ERROR; GLBindTexture() local
571 GLenum glError = GL_NO_ERROR; GLBindTransformFeedback() local
584 GLenum glError = GL_NO_ERROR; GLBindVertexArray() local
597 GLenum glError = GL_NO_ERROR; GLBindVertexBuffer() local
618 GLenum glError = GL_NO_ERROR; GLBlendBarrier() local
631 GLenum glError = GL_NO_ERROR; GLBlendColor() local
645 GLenum glError = GL_NO_ERROR; GLBlendEquation() local
658 GLenum glError = GL_NO_ERROR; GLBlendEquationi() local
671 GLenum glError = GL_NO_ERROR; GLBlendEquationSeparate() local
684 GLenum glError = GL_NO_ERROR; GLBlendEquationSeparatei() local
697 GLenum glError = GL_NO_ERROR; GLBlendFunc() local
709 GLenum glError = GL_NO_ERROR; GLBlendFunci() local
721 GLenum glError = GL_NO_ERROR; GLBlendFuncSeparate() local
731 GLenum glError = GL_NO_ERROR; GLBlendFuncSeparatei() local
741 GLenum glError = GL_NO_ERROR; GLBlitFramebuffer() local
764 GLenum glError = GL_NO_ERROR; GLBufferData() local
779 GLenum glError = GL_NO_ERROR; GLBufferSubData() local
813 GLenum glError = GL_NO_ERROR; GLClear() local
823 GLenum glError = GL_NO_ERROR; GLClearBufferfi() local
837 GLenum glError = GL_NO_ERROR; GLClearBufferfv() local
852 GLenum glError = GL_NO_ERROR; GLClearBufferiv() local
867 GLenum glError = GL_NO_ERROR; GLClearBufferuiv() local
882 GLenum glError = GL_NO_ERROR; GLClearColor() local
892 GLenum glError = GL_NO_ERROR; GLClearDepthf() local
902 GLenum glError = GL_NO_ERROR; GLClearStencil() local
927 GLenum glError = GL_NO_ERROR; GLColorMask() local
937 GLenum glError = GL_NO_ERROR; GLColorMaski() local
947 GLenum glError = GL_NO_ERROR; GLCompileShader() local
957 GLenum glError = GL_NO_ERROR; GLCompressedTexImage2D() local
976 GLenum glError = GL_NO_ERROR; GLCompressedTexImage3D() local
1009 GLenum glError = glGetError(); GLCompressedTexSubImage2D() local
1032 GLenum glError = glGetError(); GLCompressedTexSubImage3D() local
1053 GLenum glError = glGetError(); GLCopyBufferSubData() local
1078 GLenum glError = glGetError(); GLCopyImageSubData() local
1099 GLenum glError = glGetError(); GLCopyTexImage2D() local
1120 GLenum glError = glGetError(); GLCopyTexSubImage2D() local
1144 GLenum glError = glGetError(); GLCopyTexSubImage3D() local
1198 GLenum glError = glGetError(); GLCullFace() local
1207 GLenum glError = glGetError(); GLDebugMessageCallback() local
1216 GLenum glError = glGetError(); GLDebugMessageControl() local
1226 GLenum glError = glGetError(); GLDebugMessageInsert() local
1237 GLenum glError = glGetError(); GLDeleteBuffers() local
1248 GLenum glError = glGetError(); GLDeleteFramebuffers() local
1258 GLenum glError = glGetError(); GLDeleteProgram() local
1269 GLenum glError = glGetError(); GLDeleteProgramPipelines() local
1280 GLenum glError = glGetError(); GLDeleteQueries() local
1291 GLenum glError = glGetError(); GLDeleteRenderbuffers() local
1302 GLenum glError = glGetError(); GLDeleteSamplers() local
1312 GLenum glError = glGetError(); GLDeleteShader() local
1323 GLenum glError = glGetError(); GLDeleteSync() local
1334 GLenum glError = glGetError(); GLDeleteTextures() local
1345 GLenum glError = glGetError(); GLDeleteTransformFeedbacks() local
1356 GLenum glError = glGetError(); GLDeleteVertexArrays() local
1365 GLenum glError = glGetError(); GLDepthFunc() local
1375 GLenum glError = glGetError(); GLDepthMask() local
1384 GLenum glError = glGetError(); GLDepthRangef() local
1398 GLenum glError = glGetError(); GLDetachShader() local
1411 GLenum glError = glGetError(); GLDisable() local
1421 GLenum glError = glGetError(); GLDisablei() local
1436 GLenum glError = glGetError(); GLDisableVertexAttribArray() local
1457 GLenum glError = glGetError(); GLDispatchCompute() local
1487 GLenum glError = glGetError(); GLDispatchComputeIndirect() local
1500 GLenum glError = glGetError(); GLDrawArrays() local
1532 GLenum glError = glGetError(); GLDrawArraysIndirect() local
1544 GLenum glError = glGetError(); GLDrawArraysInstanced() local
1557 GLenum glError = glGetError(); GLDrawBuffers() local
1567 GLenum glError = glGetError(); GLDrawElements() local
1579 GLenum glError = glGetError(); GLDrawElementsBaseVertex() local
1621 GLenum glError = glGetError(); GLDrawElementsIndirect() local
1632 GLenum glError = GL_NO_ERROR; GLDrawElementsInstanced() local
1656 GLenum glError = GL_NO_ERROR; GLDrawElementsInstancedBaseVertex() local
1681 GLenum glError = GL_NO_ERROR; GLDrawRangeElements() local
1706 GLenum glError = GL_NO_ERROR; GLDrawRangeElementsBaseVertex() local
1735 GLenum glError = glGetError(); GLEnable() local
1744 GLenum glError = glGetError(); GLEnablei() local
1763 GLenum glError = glGetError(); GLEnableVertexAttribArray() local
1777 GLenum glError = glGetError(); GLEndQuery() local
1785 GLenum glError = GL_NO_ERROR; GLEndTransformFeedback() local
1818 GLenum glError = glGetError(); GLFenceSync() local
1829 GLenum glError = glGetError(); GLFinish() local
1840 GLenum glError = glGetError(); GLFlush() local
1856 GLenum glError = glGetError(); GLFlushMappedBufferRange() local
1871 GLenum glError = glGetError(); GLFramebufferParameteri() local
1994 GLenum glError = glGetError(); GLFrontFace() local
2004 GLenum glError = glGetError(); GLGenBuffers() local
2022 GLenum glError = glGetError(); GLGenerateMipmap() local
2033 GLenum glError = glGetError(); GLGenFramebuffers() local
2044 GLenum glError = glGetError(); GLGenProgramPipelines() local
2055 GLenum glError = glGetError(); GLGenQueries() local
2066 GLenum glError = glGetError(); GLGenRenderbuffers() local
2077 GLenum glError = glGetError(); GLGenSamplers() local
2089 GLenum glError = glGetError(); GLGenTextures() local
2100 GLenum glError = glGetError(); GLGenTransformFeedbacks() local
2111 GLenum glError = glGetError(); GLGenVertexArrays() local
2137 GLenum glError = glGetError(); GLGetActiveAttrib() local
2161 GLenum glError = glGetError(); GLGetAttachedShaders() local
2182 GLenum glError = glGetError(); GLGetAttribLocation() local
2197 GLenum glError = glGetError(); GLGetBooleani_v() local
2207 GLenum glError = glGetError(); GLGetBooleanv() local
2220 GLenum glError = glGetError(); GLGetBufferParameteri64v() local
2235 GLenum glError = glGetError(); GLGetBufferParameteriv() local
2250 GLenum glError = glGetError(); GLGetBufferPointerv() local
2270 GLenum glError = glGetError(); GLGetDebugMessageLog() local
2278 GLenum glError = glGetError(); GLGetError() local
2289 GLenum glError = glGetError(); GLGetFloatv() local
2306 GLenum glError = glGetError(); GLGetFragDataLocation() local
2323 GLenum glError = glGetError(); GLGetFramebufferAttachmentParameteriv() local
2338 GLenum glError = glGetError(); GLGetFramebufferParameteriv() local
2368 GLenum glError = glGetError(); GLGetInteger64i_v() local
2379 GLenum glError = glGetError(); GLGetInteger64v() local
2388 GLenum glError = glGetError(); GLGetIntegeri_v() local
2398 GLenum glError = glGetError(); GLGetIntegerv() local
2408 GLenum glError = glGetError(); GLGetInternalformativ() local
2429 GLenum glError = glGetError(); GLGetMultisamplefv() local
2446 GLenum glError = glGetError(); GLGetObjectLabel() local
2458 GLenum glError = glGetError(); GLGetObjectPtrLabel() local
2469 GLenum glError = glGetError(); GLGetPointerv() local
2492 GLenum glError = glGetError(); GLGetProgramBinary() local
2518 GLenum glError = glGetError(); GLGetProgramInfoLog() local
2533 GLenum glError = glGetError(); GLGetProgramInterfaceiv() local
2547 GLenum glError = glGetError(); GLGetProgramiv() local
2560 GLenum glError = glGetError(); GLGetProgramPipelineiv() local
2577 GLenum glError = glGetError(); GLGetProgramResourceIndex() local
2606 GLenum glError = glGetError(); GLGetProgramResourceiv() local
2630 GLenum glError = glGetError(); GLGetProgramResourceLocation() local
2652 GLenum glError = glGetError(); GLGetProgramResourceName() local
2670 GLenum glError = glGetError(); GLGetQueryiv() local
2686 GLenum glError = glGetError(); GLGetQueryObjectuiv() local
2702 GLenum glError = glGetError(); GLGetRenderbufferParameteriv() local
2716 GLenum glError = glGetError(); GLGetSamplerParameterfv() local
2730 GLenum glError = glGetError(); GLGetSamplerParameterIiv() local
2743 GLenum glError = glGetError(); GLGetSamplerParameterIuiv() local
2755 GLenum glError = glGetError(); GLGetSamplerParameteriv() local
2767 GLenum glError = glGetError(); GLGetShaderInfoLog() local
2779 GLenum glError = glGetError(); GLGetShaderiv() local
2791 GLenum glError = glGetError(); GLGetShaderPrecisionFormat() local
2802 GLenum glError = FAILED; GLGetShaderSource() local
2848 GLenum glError = glGetError(); GLGetSynciv() local
2862 GLenum glError = glGetError(); GLGetTexLevelParameterfv() local
2876 GLenum glError = glGetError(); GLGetTexLevelParameteriv() local
2890 GLenum glError = glGetError(); GLGetTexParameterfv() local
2904 GLenum glError = glGetError(); GLGetTexParameterIiv() local
2918 GLenum glError = glGetError(); GLGetTexParameterIuiv() local
2932 GLenum glError = glGetError(); GLGetTexParameteriv() local
2951 GLenum glError = glGetError(); GLGetTransformFeedbackVarying() local
2963 GLenum glError = glGetError(); GLGetUniformBlockIndex() local
2980 GLenum glError = glGetError(); GLGetUniformfv() local
2994 GLenum glError = glGetError(); GLGetUniformIndices() local
3008 GLenum glError = glGetError(); GLGetUniformiv() local
3039 GLenum glError = glGetError(); GLGetUniformuiv() local
3049 GLenum glError = FAILED; GLGetVertexAttribfv() local
3066 GLenum glError = FAILED; GLGetVertexAttribIiv() local
3083 GLenum glError = FAILED; GLGetVertexAttribIuiv() local
3100 GLenum glError = FAILED; GLGetVertexAttribiv() local
3119 GLenum glError = glGetError(); GLGetVertexAttribPointerv() local
3128 GLenum glError = glGetError(); GLHint() local
3150 GLenum glError = glGetError(); GLInvalidateFramebuffer() local
3171 GLenum glError = glGetError(); GLInvalidateSubFramebuffer() local
3421 GLenum glError = glGetError(); GLLineWidth() local
3431 GLenum glError = glGetError(); GLLinkProgram() local
3460 GLenum glError = glGetError(); GLMemoryBarrier() local
3477 GLenum glError = glGetError(); GLMemoryBarrierByRegion() local
3488 GLenum glError = glGetError(); GLMinSampleShading() local
3499 GLenum glError = glGetError(); GLObjectLabel() local
3512 GLenum glError = glGetError(); GLObjectPtrLabel() local
3525 GLenum glError = glGetError(); GLPatchParameteri() local
3558 GLenum glError = glGetError(); GLPauseTransformFeedback() local
3576 GLenum glError = glGetError(); GLPixelStorei() local
3587 GLenum glError = glGetError(); GLPolygonOffset() local
3597 GLenum glError = glGetError(); GLPopDebugGroup() local
3606 GLenum glError = glGetError(); GLPrimitiveBoundingBox() local
3623 GLenum glError = glGetError(); GLProgramBinary() local
3637 GLenum glError = glGetError(); GLProgramParameteri() local
3649 GLenum glError = glGetError(); GLProgramUniform1f() local
3663 GLenum glError = glGetError(); GLProgramUniform1fv() local
3676 GLenum glError = glGetError(); GLProgramUniform1i() local
3690 GLenum glError = glGetError(); GLProgramUniform1iv() local
3703 GLenum glError = glGetError(); GLProgramUniform1ui() local
3717 GLenum glError = glGetError(); GLProgramUniform1uiv() local
3730 GLenum glError = glGetError(); GLProgramUniform2f() local
3744 GLenum glError = glGetError(); GLProgramUniform2fv() local
3757 GLenum glError = glGetError(); GLProgramUniform2i() local
3771 GLenum glError = glGetError(); GLProgramUniform2iv() local
3784 GLenum glError = glGetError(); GLProgramUniform2ui() local
3798 GLenum glError = glGetError(); GLProgramUniform2uiv() local
3811 GLenum glError = glGetError(); GLProgramUniform3f() local
3825 GLenum glError = glGetError(); GLProgramUniform3fv() local
3838 GLenum glError = glGetError(); GLProgramUniform3i() local
3852 GLenum glError = glGetError(); GLProgramUniform3iv() local
3865 GLenum glError = glGetError(); GLProgramUniform3ui() local
3879 GLenum glError = glGetError(); GLProgramUniform3uiv() local
3892 GLenum glError = glGetError(); GLProgramUniform4f() local
3906 GLenum glError = glGetError(); GLProgramUniform4fv() local
3919 GLenum glError = glGetError(); GLProgramUniform4i() local
3933 GLenum glError = glGetError(); GLProgramUniform4iv() local
3946 GLenum glError = glGetError(); GLProgramUniform4ui() local
3960 GLenum glError = glGetError(); GLProgramUniform4uiv() local
3974 GLenum glError = glGetError(); GLProgramUniformMatrix2fv() local
3988 GLenum glError = glGetError(); GLProgramUniformMatrix2x3fv() local
4002 GLenum glError = glGetError(); GLProgramUniformMatrix2x4fv() local
4017 GLenum glError = glGetError(); GLProgramUniformMatrix3fv() local
4031 GLenum glError = glGetError(); GLProgramUniformMatrix3x2fv() local
4046 GLenum glError = glGetError(); GLProgramUniformMatrix3x4fv() local
4061 GLenum glError = glGetError(); GLProgramUniformMatrix4fv() local
4075 GLenum glError = glGetError(); GLProgramUniformMatrix4x2fv() local
4090 GLenum glError = glGetError(); GLProgramUniformMatrix4x3fv() local
4102 GLenum glError = glGetError(); GLPushDebugGroup() local
4113 GLenum glError = glGetError(); GLReadBuffer() local
4124 GLenum glError = glGetError(); GLReadnPixels() local
4134 GLenum glError = glGetError(); GLReadPixels() local
4146 GLenum glError = glGetError(); GLReleaseShaderCompiler() local
4159 GLenum glError = glGetError(); GLRenderbufferStorage() local
4172 GLenum glError = glGetError(); GLRenderbufferStorageMultisample() local
4206 GLenum glError = glGetError(); GLResumeTransformFeedback() local
4221 GLenum glError = glGetError(); GLSampleCoverage() local
4230 GLenum glError = glGetError(); GLSampleMaski() local
4241 GLenum glError = glGetError(); GLSamplerParameterf() local
4256 GLenum glError = glGetError(); GLSamplerParameterfv() local
4268 GLenum glError = glGetError(); GLSamplerParameteri() local
4283 GLenum glError = glGetError(); GLSamplerParameterIiv() local
4298 GLenum glError = glGetError(); GLSamplerParameterIuiv() local
4313 GLenum glError = glGetError(); GLSamplerParameteriv() local
4324 GLenum glError = glGetError(); GLScissor() local
4336 GLenum glError = glGetError(); GLShaderBinary() local
4347 GLenum glError = glGetError(); GLShaderSource() local
4358 GLenum glError = glGetError(); GLStencilFunc() local
4368 GLenum glError = glGetError(); GLStencilFuncSeparate() local
4378 GLenum glError = glGetError(); GLStencilMask() local
4388 GLenum glError = glGetError(); GLStencilMaskSeparate() local
4398 GLenum glError = glGetError(); GLStencilOp() local
4408 GLenum glError = glGetError(); GLStencilOpSeparate() local
4424 GLenum glError = glGetError(); GLTexBuffer() local
4442 GLenum glError = glGetError(); GLTexBufferRange() local
4458 GLenum glError = glGetError(); GLTexImage2D() local
4472 GLenum glError = glGetError(); GLTexImage3D() local
4484 GLenum glError = glGetError(); GLTexParameterf() local
4497 GLenum glError = glGetError(); GLTexParameterfv() local
4509 GLenum glError = glGetError(); GLTexParameteri() local
4522 GLenum glError = glGetError(); GLTexParameterIiv() local
4535 GLenum glError = glGetError(); GLTexParameterIuiv() local
4548 GLenum glError = glGetError(); GLTexParameteriv() local
4561 GLenum glError = glGetError(); GLTexStorage2D() local
4574 GLenum glError = glGetError(); GLTexStorage2DMultisample() local
4587 GLenum glError = glGetError(); GLTexStorage3D() local
4601 GLenum glError = glGetError(); GLTexStorage3DMultisample() local
4617 GLenum glError = glGetError(); GLTexSubImage2D() local
4633 GLenum glError = glGetError(); GLTexSubImage3D() local
4648 GLenum glError = glGetError(); GLTransformFeedbackVaryings() local
4663 GLenum glError = glGetError(); GLUniform1f() local
4678 GLenum glError = glGetError(); GLUniform1fv() local
4692 GLenum glError = glGetError(); GLUniform1i() local
4707 GLenum glError = glGetError(); GLUniform1iv() local
4721 GLenum glError = glGetError(); GLUniform1ui() local
4736 GLenum glError = glGetError(); GLUniform1uiv() local
4750 GLenum glError = glGetError(); GLUniform2f() local
4765 GLenum glError = glGetError(); GLUniform2fv() local
4779 GLenum glError = glGetError(); GLUniform2i() local
4794 GLenum glError = glGetError(); GLUniform2iv() local
4808 GLenum glError = glGetError(); GLUniform2ui() local
4823 GLenum glError = glGetError(); GLUniform2uiv() local
4837 GLenum glError = glGetError(); GLUniform3f() local
4852 GLenum glError = glGetError(); GLUniform3fv() local
4866 GLenum glError = glGetError(); GLUniform3i() local
4881 GLenum glError = glGetError(); GLUniform3iv() local
4895 GLenum glError = glGetError(); GLUniform3ui() local
4910 GLenum glError = glGetError(); GLUniform3uiv() local
4924 GLenum glError = glGetError(); GLUniform4f() local
4939 GLenum glError = glGetError(); GLUniform4fv() local
4953 GLenum glError = glGetError(); GLUniform4i() local
4968 GLenum glError = glGetError(); GLUniform4iv() local
4982 GLenum glError = glGetError(); GLUniform4ui() local
4997 GLenum glError = glGetError(); GLUniform4uiv() local
5010 GLenum glError = glGetError(); GLUniformBlockBinding() local
5025 GLenum glError = glGetError(); GLUniformMatrix2fv() local
5040 GLenum glError = glGetError(); GLUniformMatrix2x3fv() local
5055 GLenum glError = glGetError(); GLUniformMatrix2x4fv() local
5071 GLenum glError = glGetError(); GLUniformMatrix3fv() local
5086 GLenum glError = glGetError(); GLUniformMatrix3x2fv() local
5102 GLenum glError = glGetError(); GLUniformMatrix3x4fv() local
5118 GLenum glError = glGetError(); GLUniformMatrix4fv() local
5135 GLenum glError = glGetError(); GLUniformMatrix4x2fv() local
5153 GLenum glError = glGetError(); GLUniformMatrix4x3fv() local
5187 GLenum glError = glGetError(); GLUseProgram() local
5202 GLenum glError = glGetError(); GLUseProgramStages() local
5214 GLenum glError = glGetError(); GLValidateProgram() local
5228 GLenum glError = glGetError(); GLValidateProgramPipeline() local
5240 GLenum glError = glGetError(); GLVertexAttrib1f() local
5255 GLenum glError = glGetError(); GLVertexAttrib1fv() local
5269 GLenum glError = glGetError(); GLVertexAttrib2f() local
5284 GLenum glError = glGetError(); GLVertexAttrib2fv() local
5298 GLenum glError = glGetError(); GLVertexAttrib3f() local
5313 GLenum glError = glGetError(); GLVertexAttrib3fv() local
5327 GLenum glError = glGetError(); GLVertexAttrib4f() local
5342 GLenum glError = glGetError(); GLVertexAttrib4fv() local
5363 GLenum glError = glGetError(); GLVertexAttribBinding() local
5385 GLenum glError = glGetError(); GLVertexAttribDivisor() local
5405 GLenum glError = glGetError(); GLVertexAttribFormat() local
5419 GLenum glError = glGetError(); GLVertexAttribI4i() local
5434 GLenum glError = glGetError(); GLVertexAttribI4iv() local
5448 GLenum glError = glGetError(); GLVertexAttribI4ui() local
5463 GLenum glError = glGetError(); GLVertexAttribI4uiv() local
5483 GLenum glError = glGetError(); GLVertexAttribIFormat() local
5502 GLenum glError = glGetError(); GLVertexAttribIPointer() local
5521 GLenum glError = glGetError(); GLVertexAttribPointer() local
5541 GLenum glError = glGetError(); GLVertexBindingDivisor() local
5552 GLenum glError = glGetError(); GLViewport() local
5562 GLenum glError = glGetError(); GLWaitSync() local
5579 GLenum glError = glGetError(); GLGetProgramPipelineInfoLog() local
5589 GLenum glError = GL_NO_ERROR; GLGetActiveUniform() local
5614 GLenum glError = glGetError(); GLGetActiveUniformBlockiv() local
5631 GLenum glError = glGetError(); GLGetActiveUniformBlockName() local
5645 GLenum glError = glGetError(); GLGetActiveUniformsiv() local
5659 GLenum glError = glGetError(); GLGetnUniformfv() local
5672 GLenum glError = glGetError(); GLGetnUniformiv() local
5685 GLenum glError = glGetError(); GLGetnUniformuiv() local
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