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Searched refs:MATRIX_16 (Results 1 - 1 of 1) sorted by relevance

/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp74 #define MATRIX_16 16 macro
1140 glTexImage3D(GL_TEXTURE_3D, INT_INIT_VAL, GL_R8UI, MATRIX_16, MATRIX_16, MATRIX_16, INT_INIT_VAL, in GLCopyTexSubImage3D()
1143 MATRIX_15, MATRIX_16, MATRIX_16); in GLCopyTexSubImage3D()
4058 GLfloat matrix[MATRIX_16] = {CLEAR_10, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_10, CLEAR_00, CLEAR_00, in GLProgramUniformMatrix4fv()
5115 GLfloat matrix[MATRIX_16] = {CLEAR_10, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_10, CLEAR_00, CLEAR_00, in GLUniformMatrix4fv()

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