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Searched refs:jst (Results 1 - 4 of 4) sorted by relevance

/kernel/linux/linux-5.10/sound/pci/
H A Dcs4281.c1188 unsigned js1, js2, jst; in snd_cs4281_gameport_cooked_read() local
1195 jst = snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_cooked_read()
1197 *buttons = (~jst >> 4) & 0x0F; in snd_cs4281_gameport_cooked_read()
1204 for (jst = 0; jst < 4; ++jst) in snd_cs4281_gameport_cooked_read()
1205 if (axes[jst] == 0xFFFF) axes[jst] = -1; in snd_cs4281_gameport_cooked_read()
/kernel/linux/linux-6.6/sound/pci/
H A Dcs4281.c1192 unsigned js1, js2, jst; in snd_cs4281_gameport_cooked_read() local
1199 jst = snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_cooked_read()
1201 *buttons = (~jst >> 4) & 0x0F; in snd_cs4281_gameport_cooked_read()
1208 for (jst = 0; jst < 4; ++jst) in snd_cs4281_gameport_cooked_read()
1209 if (axes[jst] == 0xFFFF) axes[jst] = -1; in snd_cs4281_gameport_cooked_read()
/kernel/linux/linux-5.10/sound/pci/cs46xx/
H A Dcs46xx_lib.c2726 unsigned js1, js2, jst; in snd_cs46xx_gameport_cooked_read() local
2733 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()
2735 *buttons = (~jst >> 4) & 0x0F; in snd_cs46xx_gameport_cooked_read()
2742 for(jst=0;jst<4;++jst) in snd_cs46xx_gameport_cooked_read()
2743 if(axes[jst]==0xFFFF) axes[jst] = -1; in snd_cs46xx_gameport_cooked_read()
/kernel/linux/linux-6.6/sound/pci/cs46xx/
H A Dcs46xx_lib.c2712 unsigned js1, js2, jst; in snd_cs46xx_gameport_cooked_read() local
2719 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()
2721 *buttons = (~jst >> 4) & 0x0F; in snd_cs46xx_gameport_cooked_read()
2728 for(jst=0;jst<4;++jst) in snd_cs46xx_gameport_cooked_read()
2729 if(axes[jst]==0xFFFF) axes[jst] = -1; in snd_cs46xx_gameport_cooked_read()

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