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Searched refs:yfov (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h646 float yfov; // required member
H A Dgltf2_exporter.cpp501 exportCamera->attributes.perspective.yfov = cameraComponent.yFov; in ExportGltfCameras()
1488 jsonPerspective["yfov"] = camera->attributes.perspective.yfov; in ExportCameras()
H A Dgltf2_loader.cpp1651 if (!ParseOptionalNumber<float>(loadResult, perspective.yfov, jsonData, "yfov", -1.f)) { // required
1660 if (perspective.yfov < 0 || perspective.znear < 0) {
H A Dgltf2_importer.cpp1903 component->yFov = node.camera->attributes.perspective.yfov; in CreateCamera()

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