Searched refs:yaxis (Results 1 - 1 of 1) sorted by relevance
/foundation/window/window_manager/utils/src/ |
H A D | wm_math.cpp | 278 Vector3 yaxis = Vector3::Normalize(Vector3::Cross(zaxis, xaxis)); in CreateLookAt() local 281 trans.y_ = -Vector3::Dot(yaxis, eye); in CreateLookAt() 285 { xaxis.x_, yaxis.x_, zaxis.x_, 0.0f }, in CreateLookAt() 286 { xaxis.y_, yaxis.y_, zaxis.y_, 0.0f }, in CreateLookAt() 287 { xaxis.z_, yaxis.z_, zaxis.z_, 0.0f }, in CreateLookAt()
|
Completed in 2 milliseconds