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Searched
refs:yRelative
(Results
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/foundation/arkui/ace_engine/adapter/ohos/entrance/
H
A
D
mmi_event_convertor.cpp
594
float
yRelative
= item.GetWindowY();
in CalculatePointerEvent()
local
598
yRelative
= item.GetWindowYPos();
in CalculatePointerEvent()
600
NG::PointF transformPoint(xRelative,
yRelative
);
in CalculatePointerEvent()
619
float
yRelative
= item.GetWindowY();
in CalculatePointerEvent()
local
623
yRelative
= item.GetWindowYPos();
in CalculatePointerEvent()
626
auto windowY =
yRelative
;
in CalculatePointerEvent()
635
windowY =
yRelative
- offsetF.GetY();
in CalculatePointerEvent()
638
windowX =
yRelative
- offsetF.GetX();
in CalculatePointerEvent()
643
windowY = windowHeight - offsetF.GetY() -
yRelative
;
in CalculatePointerEvent()
646
windowX = windowHeight - offsetF.GetX() -
yRelative
;
in CalculatePointerEvent()
676
float
yRelative
= item.GetDisplayY();
CalculateWindowCoordinate()
local
[all...]
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