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Searched
refs:xNextUnitVector
(Results
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/foundation/barrierfree/accessibility/services/aams/src/
H
A
D
accessibility_gesture_recognizer.cpp
429
float
xNextUnitVector
= nextPoint.px_ - newSeparation.px_;
in GetPointerPath()
local
431
float nextVectorLength = hypot(
xNextUnitVector
, yNextUnitVector);
in GetPointerPath()
433
xNextUnitVector
/= nextVectorLength;
in GetPointerPath()
437
if ((xVector *
xNextUnitVector
+ yVector * yNextUnitVector) < DEGREES_THRESHOLD) {
in GetPointerPath()
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