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Searched refs:windowSystemEffectConfig_ (Results 1 - 3 of 3) sorted by relevance

/foundation/window/window_manager/wmserver/src/
H A Dwindow_system_effect.cpp32 AppWindowEffectConfig WindowSystemEffect::windowSystemEffectConfig_;
37 windowSystemEffectConfig_ = config; in SetWindowSystemEffectConfig()
63 auto fullscreenRadius = windowSystemEffectConfig_.fullScreenCornerRadius_ * vpr; in SetCornerRadius()
64 auto splitRadius = windowSystemEffectConfig_.splitCornerRadius_ * vpr; in SetCornerRadius()
65 auto floatRadius = windowSystemEffectConfig_.floatCornerRadius_ * vpr; in SetCornerRadius()
117 if (MathHelper::NearZero(windowSystemEffectConfig_.focusedShadow_.elevation_) && in SetWindowShadow()
118 MathHelper::NearZero(windowSystemEffectConfig_.unfocusedShadow_.elevation_) && in SetWindowShadow()
119 MathHelper::NearZero(windowSystemEffectConfig_.focusedShadow_.radius_) && in SetWindowShadow()
120 MathHelper::NearZero(windowSystemEffectConfig_.unfocusedShadow_.radius_)) { in SetWindowShadow()
131 auto& shadow = node->isFocused_ ? windowSystemEffectConfig_ in SetWindowShadow()
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/foundation/window/window_manager/wmserver/test/unittest/
H A Dwindow_system_effect_test.cpp106 WindowSystemEffect::windowSystemEffectConfig_.fullScreenCornerRadius_ = 0.0f; in HWTEST_F()
112 WindowSystemEffect::windowSystemEffectConfig_.splitCornerRadius_ = 0.0f; in HWTEST_F()
118 WindowSystemEffect::windowSystemEffectConfig_.floatCornerRadius_ = 0.0f; in HWTEST_F()
122 WindowSystemEffect::windowSystemEffectConfig_.floatCornerRadius_ = 16.0f; in HWTEST_F()
/foundation/window/window_manager/wmserver/include/
H A Dwindow_system_effect.h68 static AppWindowEffectConfig windowSystemEffectConfig_; member in OHOS::Rosen::WindowSystemEffect

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