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Help
Searched
refs:winList_
(Results
1 - 4
of
4
) sorted by relevance
/foundation/arkui/ui_lite/frameworks/core/
H
A
D
render_manager.cpp
45
ListNode<Window*>* winNode =
winList_
.Begin();
in Callback()
46
while (winNode !=
winList_
.End()) {
in Callback()
189
ListNode<Window*>* winNode =
winList_
.Begin();
in RefreshScreen()
190
while (winNode !=
winList_
.End()) {
in RefreshScreen()
211
winList_
.PushBack(window);
in AddToDisplay()
219
ListNode<Window*>* winNode =
winList_
.Begin();
in RemoveFromDisplay()
220
while (winNode !=
winList_
.End()) {
in RemoveFromDisplay()
222
winList_
.Remove(winNode);
in RemoveFromDisplay()
H
A
D
render_manager.h
46
auto node =
winList_
.Begin();
in GetWindowById()
47
while (node !=
winList_
.End()) {
in GetWindowById()
107
List<Window*>
winList_
;
member in OHOS::RenderManager
/foundation/window/window_manager_lite/services/wms/
H
A
D
lite_wm.cpp
209
auto head =
winList_
.Begin()->prev_;
in RaiseToTop()
216
UpdateWindowRegion(
winList_
.Begin()->data_, node->data_->config_.rect);
in RaiseToTop()
228
auto head =
winList_
.Begin()->prev_;
in LowerToBottom()
235
UpdateWindowRegion(
winList_
.Begin()->data_, node->data_->config_.rect);
in LowerToBottom()
291
auto node =
winList_
.Begin();
in GetWindowById()
292
while (node !=
winList_
.End()) {
in GetWindowById()
309
auto node =
winList_
.Begin();
in GetWindowNodeById()
310
while (node !=
winList_
.End()) {
in GetWindowNodeById()
343
winList_
.PushFront(window);
in CreateWindow()
355
winList_
in RemoveWindow()
[all...]
H
A
D
lite_wm.h
129
List<LiteWindow*>
winList_
;
member in OHOS::LiteWM
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