Home
last modified time | relevance | path

Searched refs:viewportPrimed_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h274 bool viewportPrimed_ = false; member in final
H A Drender_backend_gles.cpp3027 if (!viewportPrimed_) { in SetViewport()
3028 viewportPrimed_ = true; in SetViewport()

Completed in 6 milliseconds