Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:vertexIndex
(Results
1 - 2
of
2
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H
A
D
mesh_util.cpp
119
const size_t
vertexIndex
= i * 3u;
in GenerateCubeGeometry()
local
121
const Math::Vec3 v0 = CUBE_POS[CUBE_INDICES[
vertexIndex
+ 0u]];
in GenerateCubeGeometry()
122
const Math::Vec3 v1 = CUBE_POS[CUBE_INDICES[
vertexIndex
+ 1u]];
in GenerateCubeGeometry()
123
const Math::Vec3 v2 = CUBE_POS[CUBE_INDICES[
vertexIndex
+ 2u]];
in GenerateCubeGeometry()
133
CUBE_UV[CUBE_UV_INDICES[(
vertexIndex
+ 0u) % 6u]].x, CUBE_UV[CUBE_UV_INDICES[(
vertexIndex
+ 0u) % 6u]].y);
in GenerateCubeGeometry()
135
CUBE_UV[CUBE_UV_INDICES[(
vertexIndex
+ 1u) % 6u]].x, CUBE_UV[CUBE_UV_INDICES[(
vertexIndex
+ 1u) % 6u]].y);
in GenerateCubeGeometry()
137
CUBE_UV[CUBE_UV_INDICES[(
vertexIndex
+ 2u) % 6u]].x, CUBE_UV[CUBE_UV_INDICES[(
vertexIndex
in GenerateCubeGeometry()
216
const uint32_t
vertexIndex
= startVertex + idx;
GenerateConeCap()
local
[all...]
H
A
D
mesh_builder.cpp
1747
const auto
vertexIndex
= vertex + (trg * submesh.info.vertexCount);
in GatherDeltasP()
local
1749
targetPositions.buffer.data() + targetPositions.stride *
vertexIndex
);
in GatherDeltasP()
1773
const auto
vertexIndex
= vertex + (trg * submesh.info.vertexCount);
in GatherDeltasP()
local
1775
auto ptr = targetPositions.buffer.data() + targetPositions.stride *
vertexIndex
;
in GatherDeltasP()
1839
const auto
vertexIndex
= vertex + (trg * submesh.info.vertexCount);
in GatherDeltasPN()
local
1841
targetPositions.buffer.data() + targetPositions.stride *
vertexIndex
);
in GatherDeltasPN()
1843
targetNormals.buffer.data() + targetNormals.stride *
vertexIndex
);
in GatherDeltasPN()
1873
const auto
vertexIndex
= vertex + (trg * submesh.info.vertexCount);
in GatherDeltasPN()
local
1875
auto ptr = targetPositions.buffer.data() + targetPositions.stride *
vertexIndex
;
in GatherDeltasPN()
1880
ptr = targetNormals.buffer.data() + targetNormals.stride *
vertexIndex
;
in GatherDeltasPN()
1969
const auto
vertexIndex
= vertex + (trg * submesh.info.vertexCount);
GatherDeltasPNT()
local
2008
const auto
vertexIndex
= vertex + (trg * submesh.info.vertexCount);
GatherDeltasPNT()
local
[all...]
Completed in 5 milliseconds