Home
last modified time | relevance | path

Searched refs:vaoStates_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.cpp1774 if (vaoStatesInUse_ == vaoStates_.size()) {
1775 for (auto it = vaoStates_.begin(); it != vaoStates_.end(); it++) {
1780 return static_cast<uint32_t>(1 + (it - vaoStates_.begin()));
1786 vaoStates_.push_back(v);
1788 return static_cast<uint32_t>(vaoStates_.size());
1793 PLUGIN_ASSERT(!vaoStates_.empty());
1796 auto& state = vaoStates_[vao - 1];
1886 for (auto& state : vaoStates_) {
1987 PLUGIN_ASSERT(vao <= vaoStates_
[all...]
H A Ddevice_gles.h404 BASE_NS::vector<VAOState> vaoStates_; member in final

Completed in 3 milliseconds