Searched refs:unitCoords (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_util.cpp | 196 float radius, float length, uint32_t sectors, Geometry<uint32_t> geometry, const vector<Math::Vec2>& unitCoords) in GenerateConeCap() 218 const Math::Vec2& coords = unitCoords[idx]; in GenerateConeCap() 252 vector<Math::Vec2> unitCoords; in GenerateConeGeometry() local 253 unitCoords.reserve(sectors); in GenerateConeGeometry() 265 unitCoords.emplace_back(x, y); in GenerateConeGeometry() 288 GenerateConeCap(radius, length, sectors, geometry, unitCoords); in GenerateConeGeometry() 195 GenerateConeCap( float radius, float length, uint32_t sectors, Geometry<uint32_t> geometry, const vector<Math::Vec2>& unitCoords) GenerateConeCap() argument
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