Searched refs:trackHandle (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_animation.cpp | 331 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in TryResolveAnimationRoot() 333 node = nodeSystem->GetNode(trackHandle->target); in TryResolveAnimationRoot() 516 if (auto trackHandle = animationTrackManager_->Read(track->GetEntity()); trackHandle) { in OnAnimationInputsChanged() 517 if (trackHandle->timestamps == entity) { in OnAnimationInputsChanged() 519 OnAnimationTimestampsChanged(*track, trackHandle->timestamps); in OnAnimationInputsChanged() 597 if (auto trackHandle = animationTrackManager_->Read(trackEntity); trackHandle) { in OnAnimationTrackChanged() 598 auto nameComponent = nameManager_->Get(trackHandle in OnAnimationTrackChanged() 826 const auto trackHandle = animationTrackManager_->Read(track); GetAllRelatedEntities() local 911 auto trackHandle = animationTrackManager_->Write(animationTrack); CreateAnimationTrack() local 948 const auto trackHandle = animationTrackManager_->Read(track->GetEntity()); GetAnimationTrack() local 1162 auto trackHandle = animationTrackManager_->Read(animationTrack); SetKeyFrameData() local 1246 auto trackHandle = animationTrackManager_->Read(animationTrack); GetTrackDuration() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | animation_system.cpp | 894 if (auto trackHandle = animationTrackManager_.Read(trackState.entity); trackHandle) { in OnAnimationComponentsCreated() 895 InitializeInitialDataComponent(trackState.entity, *trackHandle); in OnAnimationComponentsCreated() 952 if (auto trackHandle = animationTrackManager_.Read(entity); trackHandle) { in OnAnimationTrackComponentsUpdated() 953 InitializeInitialDataComponent(entity, *trackHandle); in OnAnimationTrackComponentsUpdated() 1112 auto trackHandle = animationTrackManager_.Read(trackId); in ResetTargetProperties() local 1113 auto entry = GetEntry(*trackHandle); in ResetTargetProperties() 1115 if (IPropertyHandle* targetHandle = entry.component->GetData(trackHandle->target); targetHandle) { in ResetTargetProperties() 1122 entry = FindDynamicProperty(*trackHandle, dynamicPropertie in ResetTargetProperties() 1264 auto trackHandle = animationTrackManager_.Read(trackId); ApplyResults() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 858 if (const auto trackHandle = animationTrackManager->Read(trackEntity); trackHandle) { in ExportGltfAnimations() 859 auto const samplerIndex = FindOrAddIndex(samplerHashes, Hash(*trackHandle)); in ExportGltfAnimations() 863 *trackHandle, *animationInputManager, *animationOutputManager, bufferHelper); in ExportGltfAnimations() 866 *nodeSystem, *nameManager, entities, result.data->nodes, trackEntity, *trackHandle); in ExportGltfAnimations() 867 exportAnimation->tracks.push_back(AnimationTrack { { target, GetAnimationPath(*trackHandle) }, in ExportGltfAnimations()
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H A D | gltf2_importer.cpp | 2485 if (auto trackHandle = trackManager->Write(animationTrackEntity); trackHandle) { 2493 SelectComponentProperty(track.channel.path, *trackHandle); 2495 trackHandle->interpolationMode = ConvertAnimationInterpolation(track.sampler->interpolation); 2496 trackHandle->timestamps = (*inputIt)->data.entity; 2497 trackHandle->data = (*outputIt)->data.entity;
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