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Help
Searched
refs:tickNum_
(Results
1 - 2
of
2
) sorted by relevance
/foundation/arkui/ui_lite/frameworks/components/
H
A
D
ui_image_animator.cpp
56
tickNum_
++;
in Callback()
59
if (
tickNum_
< imageAnimatorView->tickOfUpdate_) {
in Callback()
64
if (
tickNum_
< imageAnimatorView->tickOfPause_) {
in Callback()
68
if (
tickNum_
< imageAnimatorView->tickOfUpdate_) {
in Callback()
80
tickNum_
= 0;
in Callback()
/foundation/arkui/ui_lite/interfaces/kits/components/
H
A
D
ui_image_animator.h
433
ImageAnimatorCallback() :
tickNum_
(0), loop_(1), drawingImage_(0), repeat_(0), imageSrc_(nullptr), imageNum_(0)
in ImageAnimatorCallback()
443
tickNum_
= 0;
in Reset()
449
uint16_t
tickNum_
;
member in OHOS::UIImageAnimatorView::ImageAnimatorCallback
Completed in 2 milliseconds