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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/util/
H A Dbase64_encode.h28 inline void ToBase64(const uint8_t* threeBytes, char* output) in ToBase64() argument
30 output[0U] = TO_BASE64[threeBytes[0u] >> 2u]; in ToBase64()
31 output[1U] = TO_BASE64[((threeBytes[0u] << 4u) | (threeBytes[1u] >> 4u)) & 0x3f]; in ToBase64()
32 output[2U] = TO_BASE64[((threeBytes[1u] << 2u) | (threeBytes[2u] >> 6u)) & 0x3f]; in ToBase64()
33 output[3U] = TO_BASE64[threeBytes[2u] & 0x3f]; in ToBase64()
36 inline void ToBase64(const uint8_t* threeBytes, char* output, signed left) in ToBase64() argument
38 output[0U] = TO_BASE64[threeBytes[0u] >> 2u]; in ToBase64()
39 output[1U] = TO_BASE64[((threeBytes[ in ToBase64()
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