Searched refs:textureTarget (Results 1 - 7 of 7) sorted by relevance
/foundation/graphic/graphic_2d/interfaces/inner_api/surface/ |
H A D | native_image.h | 83 * @param textureTarget Indicates the Opengl ES target.
89 OH_NativeImage* OH_NativeImage_Create(uint32_t textureId, uint32_t textureTarget);
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/foundation/graphic/graphic_2d/frameworks/surfaceimage/src/ |
H A D | native_image.cpp | 31 OH_NativeImage* OH_NativeImage_Create(uint32_t textureId, uint32_t textureTarget) in OH_NativeImage_Create() argument 33 OHOS::sptr<OHOS::SurfaceImage> surfaceImage = new SurfaceImage(textureId, textureTarget); in OH_NativeImage_Create()
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H A D | surface_image.cpp | 46 SurfaceImage::SurfaceImage(uint32_t textureId, uint32_t textureTarget) in SurfaceImage() argument 49 textureTarget_(textureTarget), in SurfaceImage() 161 BLOGE("glBindTexture failed, textureTarget:%{public}d, textureId_:%{public}d, error:%{public}d," in AttachContext() 168 BLOGE("glEGLImageTargetTexture2DOES failed, textureTarget:%{public}d, error:%{public}d" in AttachContext() 192 BLOGE("glBindTexture failed, textureTarget:%{public}d, textureId:%{public}d, error:%{public}d" in DetachContext() 340 BLOGE("glBindTexture failed, textureTarget:%{public}d, textureId_:%{public}d, error:%{public}d" in UpdateEGLImageAndTexture() 348 BLOGE("glEGLImageTargetTexture2DOES failed, textureTarget:%{public}d, error:%{public}d" in UpdateEGLImageAndTexture()
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl_framebuffer.cpp | 101 bool WebGLFramebuffer::AddAttachment(GLenum target, GLenum attachment, GLuint id, GLenum textureTarget, GLint level) in AddAttachment() argument 108 attachment, id, textureTarget, level); in AddAttachment() 114 attachmentObject->target = textureTarget; in AddAttachment()
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H A D | webgl_rendering_context_base_impl.cpp | 879 napi_env env, GLenum target, GLenum attachment, GLenum textureTarget, napi_value texture, GLint level) in FrameBufferTexture2D() 881 LOGD("WebGL framebufferTexture2D target %{public}u %{public}u %{public}u", target, attachment, textureTarget); in FrameBufferTexture2D() 887 if (CheckTextureLevel(textureTarget, level)) { in FrameBufferTexture2D() 895 if (!CheckTexture2DTarget(env, textureTarget)) { in FrameBufferTexture2D() 896 SET_ERROR_WITH_LOG(WebGLRenderingContextBase::INVALID_ENUM, "invalid textureTarget"); in FrameBufferTexture2D() 910 frameBuffer->AddAttachment(target, attachment, static_cast<GLuint>(textureId), textureTarget, level); in FrameBufferTexture2D() 913 glFramebufferTexture2D(target, GL_DEPTH_ATTACHMENT, textureTarget, static_cast<GLuint>(textureId), level); in FrameBufferTexture2D() 914 glFramebufferTexture2D(target, GL_STENCIL_ATTACHMENT, textureTarget, static_cast<GLuint>(textureId), level); in FrameBufferTexture2D() 916 glFramebufferTexture2D(target, attachment, textureTarget, static_cast<GLuint>(textureId), level); in FrameBufferTexture2D() 878 FrameBufferTexture2D( napi_env env, GLenum target, GLenum attachment, GLenum textureTarget, napi_value texture, GLint level) FrameBufferTexture2D() argument
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/foundation/graphic/graphic_2d/frameworks/surfaceimage/include/ |
H A D | surface_image.h | 44 SurfaceImage(uint32_t textureId, uint32_t textureTarget = GL_TEXTURE_EXTERNAL_OES);
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
H A D | webgl_framebuffer.h | 115 bool AddAttachment(GLenum target, GLenum attachment, GLuint id, GLenum textureTarget, GLint level);
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