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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmaterial_impl.cpp368 size_t textureSlotId = 0; in BindTextureSlot() local
375 textureSlotId += (propName[ii] - '0') * pow(10, (ix - ii - 1)); // 10 exponent in BindTextureSlot()
379 auto textureSlotIndex = textureSlotId - 1; in BindTextureSlot()
382 if (textureSlotId) { in BindTextureSlot()

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