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Searched refs:tempo (Results 1 - 17 of 17) sorted by relevance

/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_animate_param_ffi.cpp50 if (animationValue.tempo.hasValue) { in ParseCjAnimation()
51 float tempo = animationValue.tempo.value; in ParseCjAnimation() local
52 if (NonPositive(tempo)) { in ParseCjAnimation()
53 tempo = 1.0f; in ParseCjAnimation()
55 result.SetTempo(tempo); in ParseCjAnimation()
H A Dcj_animate_param_ffi.h27 NativeOptionFloat32 tempo; member
/foundation/arkui/ace_engine/frameworks/core/components/common/properties/
H A Danimation_option.h77 void SetTempo(float tempo) in SetTempo() argument
79 if (tempo < 0.0f) { in SetTempo()
82 tempo_ = tempo; in SetTempo()
171 result.append(", tempo:").append(std::to_string(tempo_)); in ToString()
H A Dtween_option.h84 void SetTempo(float tempo) in SetTempo() argument
86 if (tempo < 0.0f) { in SetTempo()
89 tempo_ = tempo; in SetTempo()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/dialog/
H A Djs_custom_dialog_controller.cpp347 float tempo = obj->GetPropertyValue<float>("tempo", 1.0); in ParseAnimation() local
349 if (tempo < 0) { in ParseAnimation()
350 tempo = 1.0f; in ParseAnimation()
351 } else if (tempo == 0) { in ParseAnimation()
352 tempo = 1000.0f; in ParseAnimation()
373 result.SetTempo(tempo); in ParseAnimation()
/foundation/arkui/ace_engine/test/mock/core/animation/
H A Dmock_animator.cpp138 void Animator::SetTempo(float tempo) in SetTempo() argument
142 tempo_ = tempo; in SetTempo()
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dnode_transition.cpp102 toEffectOption->animation.tempo = effectOption->animation->tempo; in ConvertToEffectOption()
H A Danimate_impl.h32 float tempo; member
H A Dnode_animate.cpp31 //tempo default 1.0 in OH_ArkUI_AnimateOption_Create()
32 option->tempo = 1.0f; in OH_ArkUI_AnimateOption_Create()
65 return option->tempo; in OH_ArkUI_AnimateOption_GetTempo()
115 option->tempo = value; in OH_ArkUI_AnimateOption_SetTempo()
H A Danimate_impl.cpp34 animateOption.tempo = option->tempo; in AnimateTo()
H A Dstyle_modifier.cpp762 float tempo = 1.0f; in ParseAnimation() local
764 tempo = item->value[animationTempoIndex].f32; in ParseAnimation()
771 animationOption.tempo = tempo; in ParseAnimation()
781 animationOption.tempo = 1.0f; in ResetAnimation()
10611 g_numberValues[animationTempoIndex].f32 = opacityTransition.animation.tempo; in GetOpacityTransition()
10636 g_numberValues[animationTempoIndex].f32 = rotateTransition.animation.tempo; in GetRotateTransition()
10659 g_numberValues[animationTempoIndex].f32 = scaleTransition.animation.tempo; in GetScaleTransition()
10683 g_numberValues[animationTempoIndex].f32 = translateTransition.animation.tempo; in GetTranslateTransition()
10704 g_numberValues[animationTempoIndex].f32 = moveTransition.animation.tempo; in GetMoveTransition()
[all...]
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimator.cpp262 void Animator::SetTempo(float tempo) in SetTempo() argument
265 if (tempo < 0.0f) { in SetTempo()
268 if (NearZero(tempo)) { in SetTempo()
272 tempo_ = tempo; in SetTempo()
H A Danimator.h136 // tempo is used to control speed of animation.
137 void SetTempo(float tempo);
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_view_context.cpp465 auto tempo = animationArgs->GetPropertyValue<double>("tempo", 1.0); in CreateAnimation() local
466 if (SystemProperties::GetRosenBackendEnabled() && NearZero(tempo)) { in CreateAnimation()
486 if (!NearEqual(tempo, 1.0)) { in CreateAnimation()
487 tempo = 1.0; in CreateAnimation()
508 option.SetTempo(tempo); in CreateAnimation()
662 << ",tempo:" << option.GetTempo() in AnimateToInner()
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_animate.cpp156 animationOption.SetDuration(NearZero(static_cast<double>(option.tempo)) ? 0 : option.duration); in AnimateTo()
157 animationOption.SetTempo(option.tempo); in AnimateTo()
H A Dnode_common_modifier.cpp3979 option->SetTempo(animationOption->tempo); in SetAnimationOption()
4140 animationType.tempo = animationOption->GetTempo(); in ParseAnimationOptionToStruct()
6022 animationOption.SetTempo(animation.tempo); in ParseTransition()
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H A Darkoala_api.h510 ArkUI_Float32 tempo; member
1198 ArkUI_Float32 tempo; member

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