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Searched refs:tempTarget_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.cpp384 BlurHorizontalBarrier(cmdList, imageData_.mipImage, mip, tempTarget_.tex.GetHandle()); in RenderGaussian()
387 renderPass.renderPassDesc.attachmentHandles[0] = tempTarget_.tex.GetHandle(); in RenderGaussian()
393 BlurVerticalBarrier(cmdList, imageData_.mipImage, mip, tempTarget_.tex.GetHandle()); in RenderGaussian()
399 BlurPass(di, *binders_[descIdx++], *globalSet0_, renderData_.psoBlur, tempTarget_.tex.GetHandle(), mip - 1); in RenderGaussian()
427 if (texSize.x != tempTarget_.texSize.x || texSize.y != tempTarget_.texSize.y) { in CreateTargets()
428 tempTarget_.texSize = texSize; in CreateTargets()
429 tempTarget_.format = imageData_.format; in CreateTargets()
438 tempTarget_.format, in CreateTargets()
444 tempTarget_ in CreateTargets()
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H A Drender_blur.h77 TemporaryTarget tempTarget_; member in final

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