Searched refs:tempTarget_ (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_blur.cpp | 384 BlurHorizontalBarrier(cmdList, imageData_.mipImage, mip, tempTarget_.tex.GetHandle()); in RenderGaussian() 387 renderPass.renderPassDesc.attachmentHandles[0] = tempTarget_.tex.GetHandle(); in RenderGaussian() 393 BlurVerticalBarrier(cmdList, imageData_.mipImage, mip, tempTarget_.tex.GetHandle()); in RenderGaussian() 399 BlurPass(di, *binders_[descIdx++], *globalSet0_, renderData_.psoBlur, tempTarget_.tex.GetHandle(), mip - 1); in RenderGaussian() 427 if (texSize.x != tempTarget_.texSize.x || texSize.y != tempTarget_.texSize.y) { in CreateTargets() 428 tempTarget_.texSize = texSize; in CreateTargets() 429 tempTarget_.format = imageData_.format; in CreateTargets() 438 tempTarget_.format, in CreateTargets() 444 tempTarget_ in CreateTargets() [all...] |
H A D | render_blur.h | 77 TemporaryTarget tempTarget_; member in final
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