Searched refs:tempOffset (Results 1 - 7 of 7) sorted by relevance
/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | node_utils.cpp | 59 ArkUI_Float32 tempOffset[2]; in OH_ArkUI_NodeUtils_GetLayoutPositionInWindow() local 60 impl->getNodeModifiers()->getFrameNodeModifier()->getPositionToWindow(node->uiNodeHandle, &tempOffset, false); in OH_ArkUI_NodeUtils_GetLayoutPositionInWindow() 61 globalOffset->x = tempOffset[0]; in OH_ArkUI_NodeUtils_GetLayoutPositionInWindow() 62 globalOffset->y = tempOffset[1]; in OH_ArkUI_NodeUtils_GetLayoutPositionInWindow() 73 ArkUI_Float32 tempOffset[2]; in OH_ArkUI_NodeUtils_GetLayoutPositionInScreen() local 74 impl->getNodeModifiers()->getFrameNodeModifier()->getPositionToScreen(node->uiNodeHandle, &tempOffset, false); in OH_ArkUI_NodeUtils_GetLayoutPositionInScreen() 75 screenOffset->x = tempOffset[0]; in OH_ArkUI_NodeUtils_GetLayoutPositionInScreen() 76 screenOffset->y = tempOffset[1]; in OH_ArkUI_NodeUtils_GetLayoutPositionInScreen() 87 ArkUI_Float32 tempOffset[2]; in OH_ArkUI_NodeUtils_GetPositionWithTranslateInWindow() local 89 node->uiNodeHandle, &tempOffset, fals in OH_ArkUI_NodeUtils_GetPositionWithTranslateInWindow() 102 ArkUI_Float32 tempOffset[2]; OH_ArkUI_NodeUtils_GetPositionWithTranslateInScreen() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/text/ |
H A D | text_emoji_processor.cpp | 688 int32_t tempOffset = static_cast<int32_t>(u32Content.length()) - 1; in GetEmojiLengthAtEnd() local 690 uint32_t codePoint = u32Content[tempOffset]; in GetEmojiLengthAtEnd() 691 tempOffset--; in GetEmojiLengthAtEnd() 731 } while (tempOffset >= 0 && state != STATE_FINISHED); in GetEmojiLengthAtEnd() 745 int32_t tempOffset = 0; in GetEmojiLengthAtFront() local 748 int32_t codePoint = static_cast<int32_t>(u32Content[tempOffset]); in GetEmojiLengthAtFront() 749 tempOffset++; in GetEmojiLengthAtFront() 792 } while (tempOffset < u32ContentLength && state != STATE_FINISHED); in GetEmojiLengthAtFront()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/panel/ |
H A D | sliding_panel_pattern.cpp | 466 auto tempOffset = currentOffset_; in HandleDragUpdate() local 468 if (NearEqual(currentOffset_, tempOffset)) { in HandleDragUpdate()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/rich_editor/ |
H A D | rich_editor_edit_test_ng.cpp | 345 auto tempOffset = richEditorPattern->selectionMenuOffsetByMouse_; in HWTEST_F() local 349 ASSERT_NE(richEditorPattern->selectionMenuOffsetByMouse_, tempOffset); in HWTEST_F()
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/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_utils.cpp | 352 uint8_t tempOffset = offsetInFont; in DrawLetter() local 355 while ((tempOffset < FONT_WEIGHT_8) && (col < colEnd)) { in DrawLetter() 367 tempOffset += fontWeight; in DrawLetter() 370 tempOffset = 0; in DrawLetter()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
H A D | sheet_presentation_pattern.cpp | 504 auto tempOffset = currentOffset_; in HandleDragUpdate() local 518 if (NearEqual(currentOffset_, tempOffset)) { in HandleDragUpdate()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_layout_algorithm.cpp | 1810 float tempOffset = propArrowOffset_.Unit() == DimensionUnit::PERCENT ? propArrowOffset_.Value() * range in UpdateArrowOffsetWithMenuLimit() local 1812 arrowOffset_ = std::clamp(tempOffset, 0.0f, range); in UpdateArrowOffsetWithMenuLimit()
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