Home
last modified time | relevance | path

Searched refs:targetDesc (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.cpp287 const GpuImageDesc& targetDesc, const string_view us, const string_view customCameraRngId, in CreateVelocityTarget()
295 desc.width = targetDesc.width; in CreateVelocityTarget()
296 desc.height = targetDesc.height; in CreateVelocityTarget()
297 desc.layerCount = targetDesc.layerCount; in CreateVelocityTarget()
318 const GpuImageDesc& targetDesc, const string_view us, const string_view customCameraRngId, in CreateDeferredTargets()
324 desc.width = targetDesc.width; in CreateDeferredTargets()
325 desc.height = targetDesc.height; in CreateDeferredTargets()
326 desc.layerCount = targetDesc.layerCount; in CreateDeferredTargets()
339 desc.width = targetDesc.width; in CreateDeferredTargets()
340 desc.height = targetDesc in CreateDeferredTargets()
286 CreateVelocityTarget(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, const GpuImageDesc& targetDesc, const string_view us, const string_view customCameraRngId, const RenderNodeDefaultCameraController::CameraResourceSetup& cameraResourceSetup, RenderNodeDefaultCameraController::CreatedTargets& createdTargets) CreateVelocityTarget() argument
317 CreateDeferredTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, const GpuImageDesc& targetDesc, const string_view us, const string_view customCameraRngId, const RenderNodeDefaultCameraController::CameraResourceSetup& cameraResourceSetup, RenderNodeDefaultCameraController::CreatedTargets& createdTargets) CreateDeferredTargets() argument
353 CreateHistoryTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, const GpuImageDesc& targetDesc, const string_view us, const string_view customCameraRngId, const RenderNodeDefaultCameraController::CameraResourceSetup& cameraResourceSetup, RenderNodeDefaultCameraController::CreatedTargets& createdTargets) CreateHistoryTargets() argument
379 CreateColorTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, const GpuImageDesc& targetDesc, const string_view us, const string_view customCamRngId, const RenderNodeDefaultCameraController::CameraResourceSetup& cameraResourceSetup, RenderNodeDefaultCameraController::CreatedTargets& createdTargets) CreateColorTargets() argument
430 CreateDepthTargets(IRenderNodeGpuResourceManager& gpuResourceMgr, const RenderCamera& camera, const GpuImageDesc& targetDesc, const string_view us, const string_view customCamRngId, RenderNodeDefaultCameraController::CameraResourceSetup& cameraResourceSetup, RenderNodeDefaultCameraController::CreatedTargets& createdTargets) CreateDepthTargets() argument
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp533 const GpuBufferDesc targetDesc = GetMorphTargetBufferDesc(targetDataSize, createInfo.morphBufferFlags); in CreateGpuBuffers() local
534 handles.morphBuffer = gpuResourceManager.Create(targetDesc); in CreateGpuBuffers()

Completed in 5 milliseconds