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Help
Searched
refs:submeshes_
(Results
1 - 7
of
7
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H
A
D
render_data_store_morph.cpp
32
submeshes_
.reserve(reserveSize.submeshCount);
in Init()
42
submeshes_
.clear();
in Clear()
47
submeshes_
.push_back(submesh);
in AddSubmesh()
52
return
submeshes_
;
in GetSubmeshes()
H
A
D
render_data_store_morph.h
83
BASE_NS::vector<RenderDataMorph::Submesh>
submeshes_
;
member in final
H
A
D
render_data_store_default_material.cpp
227
submeshes_
.clear();
in Clear()
516
const uint32_t submeshIndex = static_cast<uint32_t>(
submeshes_
.size());
in AddSubmesh()
517
submeshes_
.push_back(submesh);
in AddSubmesh()
518
auto& currSubmesh =
submeshes_
.back();
in AddSubmesh()
657
static_cast<uint32_t>(
submeshes_
.size()),
in GetObjectCounts()
665
return
submeshes_
;
in GetSubmeshes()
H
A
D
render_data_store_default_material.h
155
BASE_NS::vector<RenderSubmesh>
submeshes_
;
member in final
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
submeshhandler.cpp
40
submeshes_
= META_NS::ArrayProperty<SCENE_NS::ISubMesh::Ptr>(submeshes);
126
if (
submeshes_
->GetSize() > componentData.submeshes.size()) {
127
submeshes_
->Reset();
130
while (
submeshes_
->GetSize() < componentData.submeshes.size()) {
132
submeshes_
->AddValue(submesh);
137
auto ptr =
submeshes_
->GetValueAt(i);
195
if (index <
submeshes_
->GetSize()) {
196
META_NS::SetValue(
submeshes_
->GetValueAt(index)->RenderSortLayerOrder(), value);
253
if (index <
submeshes_
->GetSize()) {
254
META_NS::SetValue(
submeshes_
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H
A
D
mesh_builder.h
166
mutable BASE_NS::vector<MeshComponent::Submesh>
submeshes_
;
member in final
H
A
D
mesh_builder.cpp
972
submeshes_
.clear();
in Initialize()
973
submeshes_
.resize(submeshCount);
in Initialize()
1106
MeshComponent::Submesh& submeshDesc =
submeshes_
[submeshIndex];
in SetVertexData()
1197
MeshComponent::Submesh& submeshDesc =
submeshes_
[submeshIndex];
in SetIndexData()
1236
MeshComponent::Submesh& submeshDesc =
submeshes_
[submeshIndex];
in SetJointData()
1352
MeshComponent::Submesh& submeshDesc =
submeshes_
[submeshIndex];
in SetMorphTargetData()
1362
MeshComponent::Submesh& submeshDesc =
submeshes_
[submeshIndex];
in SetAABB()
1503
return array_view<const MeshComponent::Submesh>(
submeshes_
);
in GetSubmeshes()
1564
mesh.submeshes.insert(mesh.submeshes.end(),
submeshes_
.begin(),
submeshes_
in CreateMesh()
[all...]
Completed in 6 milliseconds