Home
last modified time | relevance | path

Searched refs:submeshes_ (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_morph.cpp32 submeshes_.reserve(reserveSize.submeshCount); in Init()
42 submeshes_.clear(); in Clear()
47 submeshes_.push_back(submesh); in AddSubmesh()
52 return submeshes_; in GetSubmeshes()
H A Drender_data_store_morph.h83 BASE_NS::vector<RenderDataMorph::Submesh> submeshes_; member in final
H A Drender_data_store_default_material.cpp227 submeshes_.clear(); in Clear()
516 const uint32_t submeshIndex = static_cast<uint32_t>(submeshes_.size()); in AddSubmesh()
517 submeshes_.push_back(submesh); in AddSubmesh()
518 auto& currSubmesh = submeshes_.back(); in AddSubmesh()
657 static_cast<uint32_t>(submeshes_.size()), in GetObjectCounts()
665 return submeshes_; in GetSubmeshes()
H A Drender_data_store_default_material.h155 BASE_NS::vector<RenderSubmesh> submeshes_; member in final
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dsubmeshhandler.cpp40 submeshes_ = META_NS::ArrayProperty<SCENE_NS::ISubMesh::Ptr>(submeshes);
126 if (submeshes_->GetSize() > componentData.submeshes.size()) {
127 submeshes_->Reset();
130 while (submeshes_->GetSize() < componentData.submeshes.size()) {
132 submeshes_->AddValue(submesh);
137 auto ptr = submeshes_->GetValueAt(i);
195 if (index < submeshes_->GetSize()) {
196 META_NS::SetValue(submeshes_->GetValueAt(index)->RenderSortLayerOrder(), value);
253 if (index < submeshes_->GetSize()) {
254 META_NS::SetValue(submeshes_
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.h166 mutable BASE_NS::vector<MeshComponent::Submesh> submeshes_; member in final
H A Dmesh_builder.cpp972 submeshes_.clear(); in Initialize()
973 submeshes_.resize(submeshCount); in Initialize()
1106 MeshComponent::Submesh& submeshDesc = submeshes_[submeshIndex]; in SetVertexData()
1197 MeshComponent::Submesh& submeshDesc = submeshes_[submeshIndex]; in SetIndexData()
1236 MeshComponent::Submesh& submeshDesc = submeshes_[submeshIndex]; in SetJointData()
1352 MeshComponent::Submesh& submeshDesc = submeshes_[submeshIndex]; in SetMorphTargetData()
1362 MeshComponent::Submesh& submeshDesc = submeshes_[submeshIndex]; in SetAABB()
1503 return array_view<const MeshComponent::Submesh>(submeshes_); in GetSubmeshes()
1564 mesh.submeshes.insert(mesh.submeshes.end(), submeshes_.begin(), submeshes_ in CreateMesh()
[all...]

Completed in 6 milliseconds