Searched refs:statusHeight (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_2d/rosen/samples/composer/ |
H A D | hello_composer.cpp | 163 uint32_t statusHeight = displayHeight / 10; // statusHeight is 1 / 10 displayHeight in InitLayers() local 164 uint32_t launcherHeight = displayHeight - statusHeight * 2; // index 1, cal launcher height 2 in InitLayers() 165 uint32_t navigationY = displayHeight - statusHeight; in InitLayers() 166 LOGI("displayWidth[%{public}d], displayHeight[%{public}d], statusHeight[%{public}d], " in InitLayers() 168 statusHeight, launcherHeight, navigationY); in InitLayers() 172 GraphicIRect { 0, 0, displayWidth, statusHeight }, in InitLayers() 173 GraphicIRect { 0, 0, displayWidth, statusHeight }, in InitLayers() 178 GraphicIRect { 0, statusHeight, displayWidth, launcherHeight }, in InitLayers() 184 GraphicIRect { 0, navigationY, displayWidth, statusHeight }, in InitLayers() [all...] |
/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | keyboard_session.cpp | 436 int32_t statusHeight = callingSession->GetStatusBarHeight(); in RaiseCallingSession() local 437 if (isCallingSessionFloating && callingSessionRect.posY_ > statusHeight) { in RaiseCallingSession() 443 newRect.posY_ = std::max(keyboardPanelRect.posY_ - newRect.height_, statusHeight); in RaiseCallingSession()
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